English is not my native language, I use machine translation. But I have a couple of thoughts why Soviet MANPADS use Bang-bang control, first of all, it is possible that the USSR did not have compact powerful power sources capable of simultaneously powering the gyroscope, rudders, electronic control circuit and seeker. Secondly, it is possible that control surfaces based on a powder pressure generator were significantly cheaper to produce, note that such control is used on all Soviet and Russian MANPADS: Strela 2, Strela 2M, Strela 3, Igla, Igla-S and possibly Vebra. For the defense industry, it was important to use old developments so as not to restructure production, for example, for new electric proportional control drives. If I understand correctly, Stingers and other Western MANPADS use electric proportional control drives, unlike the Soviet ones based on gunpowder pressure (the gunpowder charge burns for 5 seconds and creates pressure that controls the rudders through the solenoid valves, deflecting them to the extreme position). Perhaps this is the difference in the real possible overload of Stingers in 20-22G and why they are superior to Soviet-Russian MANPADS. Also, the game does not implement the Stinger homing head for the near UV channel.
Many Russian users do not understand the principle of operation of the stinger’s UV channel, believing that it is only for protection against interference, but as was indicated above in this topic, the UV channel is the main second channel that works on a very similar scheme to the photocontrast method, using UV radiation from the Sun and allows you to capture targets with low or zero IR radiation (they look like black dots in the UV range against the background of the UV sky).
Here is an example of a real terrain in UV and visible conditions:
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https://jmcscientificconsulting.com/tasmania-landscape-photography-in-uv-visible-and-ir/
This method has strong advantages in the form of capturing targets with zero IR signature, but like photo contrast, it has disadvantages in case of bad weather - heavy clouds, night, fog, etc. In these cases, the near UV range becomes unavailable for creating UV contrast for targets. Therefore, in theory, aircraft and helicopters can quite easily deceive the Stinger with heat traps at night and in bad weather, even if their IR signature is sufficient for the homing head to capture.
In contrast, if I correctly understood the operating principle of the Igla homing head, the Igla can capture targets in any weather and time of day if it has sufficient IR radiation. Perhaps the Igla IR homing head is less sensitive than the Stinger IR channel, or they are approximately comparable.
I found data on the sensitivity of the IR homing heads of the Strela 2 (9Э46), Strela 3 (9Э45), Igla-1 (9Э418) and Igla (9Э410 = 4,25×10^(-10) W/cm^2) (which is in the game):
But unfortunately I have not come across data on the sensitivity of the IR Stinger.
If you want, I can post a document containing information about all MANPADS starting with the Arrow 2 and ending with the Igla (a table of the homing head sensitivity from it), but it weighs 14.6 MB and the forum here prohibits files larger than 4 MB.