Why fix .50 cals overheat but ignore the MG34 and the russian 12.7mm overheat?

You want the actual stats for guns? US Machineguns

Both the German MG34 an Russian 12.7mm overheat & jam more than the M2HB .50 cal does? Its already well known that the mg34 had no cooling other than air and the barrels were replaced when they overheated.

The Russian Kord 12.7mm barrels are even thinner than the American .50 cal, and should over heat way faster.

If you all want to start nerfing guns do it equally and fairly.

the M2HB was designed specifically to not over heat and could fire off over 1,000 rounds before the barrel melted off.

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Wow, game breaking. If the game would consider the aspects you listed, the reload time on the M2HB would be longer, randomly causing jams during the reload process, the Kord would not performs as it does and the MG34 would randomly break during long periods salvos;

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So just like the 30mm found on the Puma/KF41, gun accuracy where the reasons for the 200 rounds per second, overheat was also an sideeffect, guess what we dont have in game…
Correct, an BMP-2M has better accuracy… while we all saw the Videos of russian 23mm/30mm firing…

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BTR-80/82 with 2A72 that cant hit at 100M:

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so you dont care about historical accuracy when it gives you an advantage. Noted.

What in the hell of advantages I take from it? If you don’t know how to properly manage your shots before the weapons overheat or your space bar breaks apart then learn it, most vehicles I use are limited to 7.62 mm machine guns.

If you beleive it to be incorrect, then you should submit a bug report for the incorrect overheat.

I would not be surprised if overheat is not something specifically modeled and tied solely to fire rate however.

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WT forum members yelling at nothing rather than making a bug report

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The manual (with which i made the report) stated at max a burst of 300 rounds. It is historic accurate.

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That’s the same for the M2, and I don’t see how an MG34’s damage output is anywhere near as problematic as the M2’s

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You going to link your bug report, because odds are you made some bug report that wasn’t correct or was for the wrong gun and wrong barrel using different metal alloys than whats being used now.

The fire rate for the mg 34 is far faster than the M2, which is why the MG34s barrels overheat more. This was and has been a problem since WW2, and why the Germans carried multiple barrels The MG-34 could still fire 700 - 1500 rounds before the barrel would melt. Depending on the conditions and type of alloys used.

No way. I mean yeah sure, fire them, but not hit anything and the barrel would be scrap after like 400 rounds.

No… the barrel of a mg34 would not be scrap after 400 rounds.

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If you fire 400 rounds at 900 RPM, the barrel will completely wear out from the friction of the expanding barrel. Not to mention that a MG 34 probaly would yam before you can even reach that amount of rounds.

In the German Army they say to swap the barrel for the MG 3 (1200 RPM) after 150 rounds in bursts or 100 rounds continues fire.

Of course these are number to keep the barrel wear low and you can fire a lot more rounds before you run into problems but double that number and you already wearing out the barrel at an increased rate, not to mention the accuracy issues from the additional friction on the bullets.

there is no overheat on the mg34 in game.

There is no such thing as a gun designed to not overheat - what there is are cooling systems designed to allow a gun to operate as long as possible before overheating becomes an issue.

Some such cooling systems are very good - eg water jackets, airflow when in aircraft.

Heavy barrels are nowhere near as good, but are much lighter!

and here you yourself show that you know your previus statement is not true.


https://youtu.be/Gr9vI2YEvZI

so you don’t seem to understand what i typed. the M2HB was designed to not overheat, Meaning it was designed to fire off the maximum amount of bullets over other guns of its time. If you looked into the
history of the .50 cal it would be easily understood.

The problem with the cooling is, no other MGs suffer overheat, the MG34 suffers no over heat in the game, which was my entire reason for making this post, the guy that made the bug report only made it for the .50cal, and didn’t make one for the mg34 or any other MG.

You can go to the KM-5 coastal vessel and fire off the mg34 until it runs out of ammo, it never overheats.

Because its a HMG and the MG 34 an LMG? Because you cant really compare the 2 guns and gun types from the game perspective?
And if you want to see the report that you think

Then go to the update post, THERE IS THE LINK, but that wont help you either. I made it with the Manual for the Cal. .50 M2HB, gaijin approved, gaijin implemented, you are just salty and a freeaboo.
And i can say that, because i know gaijin implements guns and such as the best of themselfs. Have fun, and it doesnt even affect the Tank mounted ones, as your 100 rounds run out well befor it overheats, only AA with Tombstone Box of 200 rounds (or more on other AA).

Also regarding the Mg 34, it used the Panzerlauf, which is a different thicker heavy barrle, inserted into the armored sleeve, which also acts as a heat sink, the ammo belt is run through, befor it can overheat.
Same with the Dishk, it even only has 50 rounds, unlike the Cal. .50.

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