Why Doesn’t the B-66 Get Bomber Airspawn? It Makes No Sense

yea it dose suck

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honestly its even worse with how frequent air spawn starts are getting in game, supersonic interceptors will be near full pelt instantly, bombers dont stand a chance

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DOA sadly, need to come down to 8.7 or 8.3 cuz 9.0 is ridiculous

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True but why does your post look so much like you copypasted ai and added a sentence at the beginning and one at the end

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i was to drunk last night to add bullet points so i used copilot

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Coulda just waited to get sober

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While a better change is to make rank 6 bombers to also have airspawns, solving the issues of so4050s and buccs at the same time.

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Well they were removed because ground attackers & bombers like; A-10, Su-25, Su-7, MiG-23BN, & Yak-23B existed and caused chaos.

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Or Gaijin could actually add/remove bomber/attacker airspawns based on which planes actually need them instead of based on rank.
There are plenty of low rank bombers/ attackers that exploit their air spawns to farm other bombers/ attackers and even fighters and plenty of high rank ones that suffer without airspawns.

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YES!! perfect i deal if they would ever listen to us tho

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yes i could have don’t that but hay it was a sprung of a moment ideal and u ca still under stan it no ?

Yeah I can, just that it’s better to make it all yourself… you know there are ideas I’ve had in mind for monthes but I’ve barely ever mentioned them to anyone because I’m waiting to have them polished up

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not for others but for su7/su17 rushing. Now they made su7 to 9.0 causing more chaos lmao

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A very big mistake

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Airspawns should just be vehicle based, not rank/class based. Gaijin should manually give vehicles (such as B-66) air spawn while maybe even removing airspawn from certain lower tier strike or “bomber” aircrafts (since some of them are great at actively intercepting and fighting other bombers and fighters)

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The issue was attackers like the A-4, Yak-38, Harriers Etc. when air spawned took very little time to reach the enemy airfields, the end result being that fighters would be still low and slow when anything from AIM-9Bs to AIM-9Gs to R-60s and SARAAMs would start raining on them. And naturally Gaijin took the most low effort approach to fixing the issue.

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yet when it has a airpoint spawn it spawns significantly slower than anyone else on the team

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I watched the B-66 yesterday on the Falkland map.
I flew in a USAF F-84F, voluntary ground launch.
We were lucky, we got to the bomb bases in the first wave, the others didn’t have bombs, but some other game, it was about playing unnoticed and waiting for the second renewal of the bomb bases… everything was already destroyed by faster planes…
If the bases don’t work out, ground AI units will be used, but choosing an area where there are no opponents is crucial, otherwise it’s a quick end of the game…

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yea its a pain in the ass like you get such a high chance of getting untired to 10.0 and when u do u don’t ever get a base bc f4c/f-105 always get there be fore u so then u have to run and hid for half the time in the map and then if ur lucky u get a base or u try and get ai ground targets kills but u just get shot down bye mig-21s in almost ever match or its bye ur own nation that ur playing like the USA and they have the same nation on the other team and u get killed bye a f4 its so good damn annoying getting killed bye the same nation that ur playing as in air RB and its such a pain in the ass to play in general the B-66

yea but u never get to the ai ground targets if u get full up tier u get shot down before reaching it