Why does the t-72b3 have a reload rate of 7.1

I always love hearing skill issue from leo and abrams lovers

I don’t need Leo buff give me Ariete or Challenger 2 and i can still beat the sht out of Soviet apes without problem and oh one more thing if you think i never play Soviet top tier feel free to look at my profile

So does the side of any Leo 2, the turret cheek of 2A4.

Just ask them to play T-90A, they gonna regret it immidiately right after the moment they want the “barrel” point to the target.

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its a segmented apfsds; it does have anti-era properties but only against kontakt-5, relikt and beyond are still going to get triggered and affect the shell

partially true, the type 10 can achieve 40 degrees per second but its normally locked and only used in close quarter environments, and most of the time its locked to 30 degrees per second to avoid the wear of the turret ring and prolong its lifetime, so yeah, no, its fine at 30 degrees per second unless gaijin decides to use true turret rotation, even though I doubt it, the vertical its crazy when reloading since it can lock from 40 to 50 but only temporarily and when reloading gunner cannot change this feature

It should be able to stop 3BM42 at least but right now, Type 10 player just need it able to stop 75mm dart from HSTVL

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yeah a sherman can frontal kill a type 10 isnt funny

You wish you could

You obviously don’t even play USSR to make such a claim lol nor you do understand their vehicle struggle the other nations do not.

The best comeback in human history, the “you don’t play said vehicle therefor your opinion is invalid”!

I do understand the struggles of Russian MBTs, their god awful reverse speed and mediocre reload but that’s the thing which balances them in top tier, go play the Arietes then talk to me.

So does the side of any Leo 2, the turret cheek of 2A4.

Never in my life have I come across such things lmao, I comfortably one shot both the Leopard 2A4 and Strv 122B+ from the side near and turret for the 2A4 constantly. The Leos with spall liners are more tricky to one shot obviously but a carefully well placed shot should do the job.

You face T-series, you got voided sucker shot, so do we, Russian player shoots Leo, it happen to you but not exclusively and not only your nation has the problem.

Wish? hah i got 5.1k/d in Ariete and 4.0K/D on Centauro MGS both of them around 300-400 battle i don’t need to wish because i can

only your nation has the problem

The issue with this statement is that I play a plethora of nations such as US in rare occasions, UK sometimes, Israel when I can be bothered, Russia whenever I visit my friends house, Italy when I’m playing top tier and France since their 9.3s - 9.7s are pretty fun.

Forgot to mention China as that’s how irreverent it is but I got 11.7 on that TT

Whenever I do usually play at my friends house with their T-90M I usually feel more sturdy compared to my Challengers, Arietes and ZTZ99As.

Nope, Leo 2 side fuel tank act like ERA (sometimes better), can even absorb a full Kornet hit.
That’s just a problem of DM, not something Gaijin can do it only for Russian tanks.

Never heard that when Ariete are sturdy in my life times lol more like wet paper armor

My brother in christ do you realize T-72 would need to fire like a mortar to achieve this “top down” attack?

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Actually you’re right, my bad

Actual reload rate should be like 5 seconds for ammo of the same type as per tanker reports

Minimum reload cycle is 7.1 seconds for the T-64A.

‘‘7.1 seconds when turning conveyor one step’’

T-64 minimum reload cycle

Furthermore, the T-80 Tank Manual states a 7.5 second reload rate when turning the conveyor over 2 rounds.

Additional sources state 7.7 seconds when the conveyor passes over 2 rounds, and around 7 seconds when loading the first round.

translated autoloader cyclogram

Then there’s also the issue of the gunner needing to initiate the reload cycle with the press of a button.

Gaijin assumes that the gunner must be trained and skilled in order to traverse the turret at it’s maximum rate, yet Gaijin also assumes a stock T-64 crew is skilled enough to press the reload button 0.0001 seconds after firing the gun.

The practical reload rate IRL is likely around 8 seconds, depending on the ammunition layout in the carousel and skill of the gunner/commander.

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I meant to say that the Arietes are less sturdy compared to a T-90M. I enjoy playing them but they are quite easy to destroy.

Still videos of the chinese autoloader on ztz96a is proven to have skipped over 2 HE rounds to load, and the time is still 6.5 seconds max. This is not operated by chinese crew, but by russians in a combined exercise.

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