Guns in real life have gotten larger and faster to fire in order to grant kills quicker and easier, yet how is it that in this game the further one cannon is progressed the worse it gets?
Take for example: Russian cannons. You start with Berezin 12.7s, they slap quite hard. Then ShVAKs, they are mid (used to be worse in the start, then good in the middle), evolving into NR23s which actually hit worse, then NR30s are mid at best, they’re easy to aim but mostly deliver fires or severe damages. GSh23L is the best gun in the game in my opinion though, cause I don’t understand how a single click (2 to 4 rounds) is enough to nuke a target while the NR23s are practically useless.
Now: Japanese cannons.
Naval line: Starting with Type 3 machine guns, they’re ok, they deliver lots of fires. Then Type 99s are hard hitting guns, then Type 5 30mm’s are mostly reliable but do severe damages at best.
Ground line: Ho-103 machine guns are absolutely devastating rivaling swedish 13mm’s in destructive power per round. Ho-5 20mm cannons are garbage, and Ho-155 30mm’s are practically useless because they explode AFTER trespassing the target.
Now take USA, their 50 cals are the best gun, they literally deal more damage per round than vulcan. So literally one second of 50 cals literally DOES deal more damage than one second of Vulcan, and consequently more than m39 t160s too.
that is not really true, perhaps youre getting confused because most planes have 6-8 .50 cals but planes only get one m61
if every round fired from either gun on any plane for one second hit their target, the target would be dead
thats just not true, they dont even have APHE which is could be true for, the 30mm Type-5 guns do that with their APHE, because thats just how APHE works
i fear, as always you have a severe misunderstanding of the games mechanics
Saying different cannons deal only severes as if that is somehow a bad thing. Literally pure aim whether it is an instant kill or severe. 1 30mm shell into the wing will always be severe damage. 5 7mm into the pilot will always be an instant kill. This does not mean that 7mm is better than 30mm
ShVAK… Mid…?
Mate, you can hate ShVAK, but ‘mid’ is a serious understatement.
If NR-23 were practically useless, and hits worse than ShVAK (According to your claim, which is mid)
There is no chance that Tu-4 earned that infamous reputation in the first place.
Also,
Both GSh-23L and NR-23 use the same goddamn 23x115mm munition; how in the world does GSh-23L become the best gun in game while NR-23 becomes practically useless WHEN they use literally the same shell, and only fire rates are major differences?
Of course, 50cals are a solid machine gun, but calling it the ‘best gun’ while there are Berezins exists… feels a bit wild.
No offence, everyone knows 50cals are solid, and their late-tracer belt (sadly, which is not allowed to bombers, exclusive to fighters) is a firestarter, but eeeeh, not as strong as Berezins.
Okay, if we consider that 1 round of 20x102mm deals less damage than 12.7x99mm, as you claimed, for Arguement’s sake.
M61 throws leads with 4K(F-104)~6K(later) RPM, while a single M2 shoots leads with 750RPM.
It is basic math: 12.5 Rounds per Second vs 66.6~100 Rounds per Second. There is no way that one second of Vulcan deals less damage than one second of 50cals.
honestly its because the .50 cal of usa has just good tracer rounds for its br… the p51 .50 cal kills easily while the f86 .50 cal with the same gun might struggle hard against heavier armor enemies
tbf just know that calibers are lowkey sometimes useless for making a gun of plane powerful some lower cals hit harder than higher cals due to their round for example russia 30mm vs like aden for example