Me-262 never had a pulse jet
Wait, bro actually said that XDDDD
@Sunfighter3679 Me-262 uses a standard fan-compressor system, which is why the me-262 was a “big deal” even though the US and British has jets too, in form of the P-59 Airacomet and Gloster Meteor.
Not a single early-late cold war has Hunter-killer. I may be wrong because I’m not in game, but not even T-72B has, as the commander controls are very simplified compared to same BR counterparts and variations (T-72AV (TURMS-T) as example).
Probably T-80B has, actually very likely. Early cold war Soviet vehicles do have access to commander sights in game, with quite good zoom but not commander override or controls.
Even then, it never had issues “randomly catching fire”, it simply had bad throttle tendencies that led to momentary compressor stalls.
It’s started with Cold war vehicule : M47, M48, Leopard 1, Amx-30, Conqueror, Chieftain. Of course, M46 / centurion first variant don’t have this upgrade in the vehicule. It’s a basic systems in majority of MBT during Cold war In NATO.
Get over Yourself
Yeah, if they put the balls to the wall, it would grasp for air and compressor stall at low speeds.
All T-80s from 1985 onwards were designed with the stabilized PNK-4S[R] fire control system or better, allowing for automatic slewing of the turret to its bearing. It’s quite literally a hunter/killer system.
Then you have PERI-R17, AV/No.37 Mk.4, and a myriad of other hunter/killer systems that I can’t be bothered to name.
Commander sights and ranging don’t comp as commander FCS.
Yeah, I think I said TNK-4S, I meant PNK-4S, my bad.
T-80UD '87, T-80U '92, and T-80BVM all have them, despite the T-80UD and T-80U not being “late” vehicles.
The T-80B '82 in-game does have target cueing, so it was entirely capable of slewing the turret. The fact that we have an amalgamation of the 1979 (the correct variant for the optics), 1982 (the correct variant for the weaponry) , and 1985 (the correct variant for the armor) variants, it was left out.
T-72A, having the same TKN-3M as the T-80B (a stabilized commander sight), was able to slew the turret to a directed azimuth for firing.
The T-54B, the very first tank to incorporate the TKN-3M, had hunter/killer capability.
In case you were wondering, this also includes the T-55[A]M, T-64A/B, and T-62M.
TKN-4S and PNK-4S are the same. PNK-4S is simply the designation for the Commander’s FCS, while the TKN-4S is the optic itself.
A square is a rectangle but a rectangle isn’t a square, basically.
That is, TKN-4S is a part of PNK-4S while PNK-4S is not the TKN-4S.
Yep!
TNK-4S is the actual system, PNK-4S is the optical sensor system.
God this is confusing me.
PNK-4S is the system, TKN-4S is the sight. Ya got it swapped around
Ahh, yeah; that’s yet again what I meant. I’m gonna be honest, I’ve done a lot of stuff today, and my minds kinda SOL on a Friday.
You’re telling me x3
I see you are using it well. Good work soldier.
Some of you should drop that hate for people that play certain nations, It’s weird.
It’s a game mechanic, It’s kinda annoying, but the higher you go, the more things you have to take into consideration, if you don’t wanna deal with a player locking to you, kill both gunner and commander, insta kill him or destroy his breech.
That’s it, an argument without sounding condescending, weird, rude, It’s not hard.
You don’t see nato players saying this when it comes to them not having anything similar to the Pantsir
As a soviet main SKILL ISSUE.