War Thunder is a realism-oriented game that is fundamentally structured around distinct national factions.
However, at the current stage of the game, there is a serious lack of factions capable of balancing the Western bloc. At present, Russia and China are essentially the only nations that can be considered non-Western major powers. As a result, battles have become highly homogenized, frequently devolving into internal Western-versus-Western conflicts, which significantly reduces gameplay variety and long-term interest.
As the gameโs timeline continues to advance, moving steadily toward modern warfare and with Infantry gameplay expected to be introduced in the future, Iran and its associated subtrees clearly represent one of the most suitable options:
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Iran belongs to the anti-Western camp.
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Iran is a principal adversary of Israel.
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War Thunder currently lacks sufficient representation of vehicles from the Middle East. The inclusion of Iranian subtrees would allow for the integration of a substantial portion of Middle Eastern vehicles. In particular, due to decades of prolonged conflict, many armed groups in the region operate highly distinctive, improvised wartime-modified vehicles (DIY or โtechnicalsโ). These vehicles do not fit well into any existing tech tree in War Thunder, and the Iranian tech tree would provide the most appropriate home for them. As Israelโs primary regional competitor, Iran is also a significant military-industrial power. Some dedicated players have already outlined comprehensive blueprints for a potential Iranian tech tree suitable for inclusion in War Thunder. Therefore, today I would like to propose several countries and factions that could reasonably be introduced as subtrees under the Iranian tech tree:
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Syria โ Assad Regime ๐ธ๐พ
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Lebanon โ *Lebanese armed group ๐ฑ๐ง
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Geopolitical Relations โ Qatar ๐ถ๐ฆ
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Palestine โ *Palestinian armed group ๐ต๐ธ
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Iraq โ Popular Mobilization Forces ๐ฎ๐ถ
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Geopolitical Relations โ Afghanistan ๐ฆ๐ซ
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Yemen โ *Yemeni armed group ๐พ๐ช