Spanish doesn’t bait, they share sincerely and directly.
Acknowledge their perspective and accept it, do not dismiss their experience just cause your own is potentially different.
Monitors are another layer of impact for fidelity, not resolution but the monitor’s general processing and panel quality.
broo, you jackal and spanish are the only ones that I see that say it is better than before, a lot of people is complaining about the graphics, in consoles I see people that saying it looks like 360 era. I don’t want to dismiss you’re experience but it looks like bait from you guys, sorry
That jpg artifacting be like.
FSR looks crisp though.
I’d upload the screenshot but forums compress it to a jpg.
@maksyyo
I don’t use SSAA myself cause I have a 4k panel and rendering at 8k would be pointless.
TSR also outright replaces SSAA.
@CREELAST
JPG compression, but this is without raytracing.
Contrast is entirely fixed, lighting and shadows are finally good, textures and fine details pop outside the jpg. I left it full resolution despite the fact jpg compression will kill some detail.
I don’t need DLSS, FSR or anything. I just want my TAA + SSAA. Nobody forbids anyone from playing with FSR or DLSS. I am one of the people who was forbidden to play on my own settings. You can still play on your own. I cannot. That’s the difference bro. Btw., thx for replying.
Remove me from this, I had to turn basically all other graphics to the lowest to manage without constant stuttering (and it still happens). Long story short, I was using the new TSR which was slightly better in 3rd person but the cockpit was messy around all edges, so I swapped back to TAA. There is some blurring but I can imagine it worse from 2k and above.
Tldr this update made the graphics uglier for me in the end while also being more laggy