Why can't M901's turretless crew be turretless? (Wall-E suffers)

This is getting seriously old. There’s no reason for shooting the turret to trigger an instant “crew knocked out” without even a single crew member dying. This isn’t a 1-off event either. It happens all the time for 0 reason.

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Your crew is getting overpressured by the missile getting detonated in the tube.

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Makes 0 sense. Shooting an M901’s turret with an I-Tow doesn’t hurt the crew due to how far it is from the hull. Why would a sabot hitting it be any different?

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Welcome to overpressure. It doesnt make any sense, imo its worse than the old hullbreak and needs a rework to be more consistent and balanced.

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Shouldn’t the M901 be immune to overpressure like the IT-1 (or the Khrizantema, it’s one of those) since its weapon is just the launcher?

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Nah, the crew had enough and left because this is violated the regulation set by M901 crew union LOL

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I personally think that things like the Bradley, Marder and so on should be immune to getting overpressured by having their missiles destroyed, but the way overpressure is implemented just means that anything with light armour just instantly dies when anything with any real amount of He filler hit near it. Surely they must know that its unbalanced when the Maus can be reliably killed by artillery vehicles.

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I prefer over pressure than hullbreak. used to die from HEATFS when they shot my tracks when hullbreak was a thing. Now the track just pops, and they have to hit me in a more vital area for the overpressure to do its thing.

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They went on strike

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Just rememeber to check you chatbox and someone will approach you and offer you a price to stop the strike, maybe SL maybe GE but the most important thing is you need to listen to them or you will always dead after you missile get hit in the crewless turret

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I guess is a recent issue. I’ve got crew knocked out with the explosion of the grenade projectiles in the BMP-2M, usually the only thing that happens is the ammo cooking off.

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