Why are USSR APFSDS shells so weak?

I think there’s a lot of dunning-kruger going on right now

that is very possible yes.
care to provide som more insight so i can learn?

The problem with ATGMs is at medium-long range (in war thunder’s ranges relatively) if the target decides to simply say, veer left at a decent speed, then wait a second before veering right, if you tried to correct for that with the missile (some of them) you will simply cause it to overshoot the correction and do zig zags around the target point which will cause you to hit the wrong parts of the enemy team or even often miss the tank entirely.

This is not at all including anything to do with latency/network lag which gaijin made an issue last year when they changed ATGM behaivor

What you describe sounds to me like the thing I said before. People tend to only think of the crosshair when aiming instead of thinking of the missile.
Instead of “snap” aiming with the crosshair try either doing a smooth follow to try to catch ut to the first turn and if they turn again they are turning into the missiles path and you can stop the crosshair on them, or option two: you “snap” correct the crosshair halfway to the tank, let the missile overshoot the crosshair and then you “snap” the crosshair again to the new missile position not allowing it to try to turn back.

I’ll try to do a video of what I mean if you want me to.

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yeah none of this matters, it is intrinsic to the missile. You probably only use the better ones that don’t do this as bad (but most still do it bad enough to warrant not using them)

What do you mean? Aren’t all ATGM in game SACLOS? The behaviour would then only depend on speed and g-force pull of the missile so to counter it you just have to be faster or slower depending on missile but still the same technique.
Could you recommend one that is particularly bad that I could try? (Preferably one in a premium so I can test-drive without having to unlock an entire tech tree to get there x) ) i do have all of Sweden unlocked and halfway through USA.

Its like over correcting

Started using the BR-412D on the T-55AMD-1 with great success.

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Oh god what…?

3BM25 isn’t the best round but APFSDS is simply unmatched in terms of performance and damage balance compared to APHEBC at 8.7.

Point blank to a t72s side… Track ate the entire round… Ahh yes fizicks

It shouldn’t. It’s not anywhere like the difference between a 37mm and a 75mm AP, where mass of the shell goes up 2^3=8 times. The difference between a 120mm and 100mm gun should be the same as between a 47mm and a 57mm.

You’re right, maybe I should just use the APDS shells “3BM-8”, might have better results with those.

They’re even worse than the APHE haha. The Soviet (and Chinese) APDS is the worst type of APDS in the game due to the material it’s coded as iirc.

I just take 3BM25, HE and a few Bastion’s for helicopters and cheeky guided overpressures.

The realy problwm is that you use apfsds. Against tanks with less than 100mm of armor. Stay true to aphe, komrade. Object 685, 906. Keep using aphe, brother.

Problem with the 3BM25, is that it has very little to no spalling, so you’ll often have to shoot 2-3 times before killing someone.

From the time since I made this post and to this day, I have tested all the shells available for the T-55AMD-1, and the shell that has the best performance IMO is the 9M117 barrel-launched ATGM shell with its 600mm pen capability combined with its ≈4.8 kg of TNT

The 3bm25 is still better that the missile in almost all situations. Specially at longer ranges when people have plenty of time to hide from it

Try the one on the T-62M1, 3BM28 and not the other one, you going to like it bro