10 second costing too much?
Why you playing video games then?
well there is absolutely nothing i can do to them, if they wont come to me themselves.
Im personally ok with it. Its a 16G missile with extra range, but thats it.
Ive outsniped tomcats with 27ERs on multiple occasions, albeit that was back in may last year when max BR was 12.0.
At one point or other, players gave to eventually start learning how to deal with radar missiles and BVR combat.
16G missile Is good enough or that. They either adapt or perish.
10 seconds? how many times do i need to throw out those 10 seconds? every time ive got locked i need to get lost somewhere, to avoid imaginary missile since i cant tell if that thing was launched at me or not. if im not running and it WAS launched - im dead. when i see it and rwr alerting me its too late to do anything.
Wow, maximum of 60 seconds per plane, and only if all missiles goes into you.
You seem inexperienced at high tier planes. You don’t even need to turn cold to dodge a Phoenix. Its a fat and heavy missile, cranking maneuvers will work against it. That or abusing multipath or just notching. After the first wave of Phoenixes they’re no longer effective. Launching them any closer would render them ineffective because they require a lot of time to accelerate ideally at higher altitudes because its a big missile with a lot of drag.
yeah. there is a way. being a rat behind a mountain. or go through all those notches and shit. the problem is: its making my phantom a pure fighter. absolutely unenjoyable one. i hate the idea, that my jet is nerfed by a player, who dont need to develop absolutely no skill whatsoever to make me run in a wheel.
btw 27ER can outsnipe aim120a with some luck. 7F cant do anything against f14, if they wont come to me.
matches are several minutes long with half the time is flying towards each other.
thats a facepalm.
on a missile bus? ive tried actually. if i didnt shake that thing before it came to 7km or so - im dead.
multipath is nonexistent. that ive tried too obviously - the missile exploded near me on the ground EACH goddamn time. one time ive even survived in a crippled plane. for some time.
So your complaint is you have to play a fighter like fighter… In air RB…
Did the train just roll in from stupid town?
yeah. thats how youve got here it seems.
versatility is a selling point of phantoms.
Im personally doing ok with F-4S and KWS against F-14s.
I played F-4F in air RB back when F-5E was added and i use it mostly in ground rb for CAS so i dont know how it fares.
If I can dodge an Aim-7F in a Phantom then you can dodge a Phoenix.
a lot of times you dont even need to dodge a 7F. it will miss all on its own on straight flying target, with full missile and radar locks.
Don’t derail. The point is that the Phoenix is an easy missile to dodge. If I can dodge an Aim-7F that is working and not wandering off to space, then you can dodge a Phoenix.
nope. you doing ok with them in matches. you cant do shit to them in F-4S, till they will come down.
Nothing personall but that is just BS.
Yes they do sometimes go full retard but i have higher hit ratenin them than with AIM-120s
Well im mediocore air rb player.
im not. my point was that phoenix wont miss on its own. 7f can.
and i dont know what can i do in a missile bus against that thing, unless i shake them off before they lock on me.
maybe because you launched a lot more 7f than aim-120? and yeah. that full retard making them do all kinds of stupid shit. not only they can go in a random direction, sometimes they are throwing themselves in maneuver they cant pull out from and miss because of that.