Its more like a superiority complex which usually boils down to a fundamental misunderstanding of what makes a game mode difficult, arcade difficulty shift to reaction time, angling your armor in miliseconds and instant weakspot targeting without relying on the green light to win the engagement. In the end I think it just players who are extremely bad are both game modes trying to belittle arcade players and use their choice of game mode as a crutch for their ego lol
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