This is just a low quality ‘Gotcha’ attempt that completely dodges all of the arguments I brought up.
The screenshot you’re showing is a common bug that affects all vehicles of all nations equally, it’s a problem with munitions and terrain clipping as far as I’ve been informed.
Not really, it’s about as average as it gets right now.
That’s not to say it’s bad, it just lacks turret armour, reverse, reload rate, survivability, gun depression, neutral steering and hull traverse to be considered among the best.
Any CAS player can tell you this is just volumetric being wonky, I’ve seen this happen to Abrams and Leopards too when I use KH-29s or guided bombs on them, this is why some people suggest using low timers on bombs instead of detonation on impact
Tbh, thats exactly the playstyle that russian top tier/almost top tier excells at, so you did that right. And since basically everyone no matter how “skilled” can rush in with a t-series tank with smaller frontal weakspots than lots of other tanks (forcing enemies to take snapshots and more likely miss), quickly taking lots of important positions, caps and sp, if your team doesnt follow with that, if you overcommit and players dont realize where enemies are holding and the whole flank just collapses because one Type 10/Abrams with fast reload is hiding in a good position, then you can lose the match as quickly as you win it with that strategy. Thats just what the russian high/top tier tanks excell at. What they dont excell at would be holding vs multiple enemies from different directions (reload/turret traverse on anything thats not t72b3/T80BVM/T90m), and all maps with terrain where there are a lot less positions you can use effectively and then you also have much more trouble switching positions. Its really not like they are doing absolutely everything better than the competition.
Mindless pushes with brain off fail way more often if enemies realize what and where its happening and are holding. Its just the amount of matches i play with nato where it feels like half my team already has given up after their first death, even though they could replenish and help on the frontline but they sit around in useless positions behind some rocks waiting for cas and letting their teammates get pincered in comparison to playing with russia (especially when its not a lot of 2 life premium players) is insane, literally having to beg my team to leave spawn while they can every 2 or 3 matches. You can ask for help, you can ping where enemies are advancing, they dont care, absolutely hellbent on doing nothing and lose.
Oh boy if i had recorded the amount of times a Gepard, a XM24, a M60, a M48 and even a Marder has survived a Bullpup that i landed right next to their tracks, sometimes just de-tracking them, this past week alone.
One where the Leopard 2A7 exists. Also the Abrams aren’t that bad, atleast according to experienced players.
???
???
You clearly do.
This isn’t true.
Oversimplification. You just don’t want to admit that a NATO nation has had the best plane for an entire year because it doesn’t fit with your argument.
Is the F-15C GE better than the Su-30SM2? According to that logic it is.
Even the basic 11.7 M1A1 is already superior to any MBT in the entire Russian tech tree.
You claiming that they suck, tells me more about you as a player than it does about the vehicles.
Also, I’m fairly certain this has to be another one of those cases where a player has never played Russian MBT’s themselves, yet will confidently claim they’re overpowered. ‘‘Grass is always greener on the other side’’ and all that.
I think its you that dont understand top tier vehicles. I personally have a 3/1 kd in all russian top mbts. Literally ALL you have to do to win is drive forward and shoot. Your tank eats rounds like they are nothing. However no other nations vehicles can do this. You actually need to use skill for other nations vehicles because you dont have bias on your side