Actually modelling file was already in Storm Warning update’s dev-server
Or maybe the condition of such record is not under full salvo. Rodney’s record about 27 second is also denied because it is half-salvo and 30 second record of full salvo is only accepted, though they saids next update it will be changed(Rodney still has 40 seconds reload)
Ever heard of the Katie shell?
As near as I could tell working off the SRBP numbers for the recorded shoot I used in my report with Tennessee as an example, the shoot consisted of firing ~6 salvos worth of shells as fast as she could and derived rate of fire from there. The USN statistic did not list salvo interval in terms of time, but rather shots per gun per minute, with reload time being derived from that statistic. In that shoot Tennessee fired 71 shells with a derived SPGPM of 2.2, so it isn’t an issue of half salvos misrepresenting salvo interval.
Assuming that practice remained the same into the 30s, as it was still SRBP, these numbers improved into the 30s and per Jurens had to be ordered limited to 2.5spgpm to ensure safety.
no, never, and I couldn’t care less about your Katies
15-20 kiloton nuclear naval artillery shell :)
cool, bring them in the game. I guess it would work as fine as F-117
Thank you sincerely. Can you please provide the source?
source on which? that leak list or Colorado on dev-server?
say that when a german battlecruiser with BB guns 1 shots your atlanta.
Nice to see the Colorado-class confirmed, though she was always expected for this patch when she wasn’t quite ready in time for the last one.
Nope not in the Hornet release. Looks like we were screwed again
Trust me Brother in Snail … I do feel you
Leak list please
Couldn’t help noticing the ?/?/? after ? part
arcade BR/realistic BR/simulator BR after 'the ship that precede it in three
I know that by association with the other entries, it’s just that if they haven’t figured that out yet, it would seem like they are not serious about implementing it, that’s all. 8(
It’s on the dev server now with the normal USN BB reload speeds.
The production team should first achieve the most basic balance, and then complete other detailed tasks at the end
In this game, the US Navy, whether it is warships, cruisers, or large cruisers, has a very fatal weakness!
This is an armor issue! I vividly remember that 10 minutes after the start of the game, my warship and the side armor of the Alaska were completely unable to withstand the firepower of the Soviet Red Navy cruiser “Zhelzniakov”.
May I ask why the armor of US Navy ships is so weak? So much so that even the shells of cruisers can penetrate the main armor belts of 343mm and 228mm?
This is a very infuriating thing! If it’s not resolved, it’s best to delete the United States