What is the engineering justification for retrofitting the VT5 with a suspended gondola?

I shall refrain from venting emotional outbursts, but the addition of this element constitutes a deplorable act of fundamental dishonesty.
Is your company truly filled with nothing but hypocrites wearing moralistic disguises?
This essentially amounts to institutionalized fraudulence.
Were the content reviews and meetings merely a charade?
Producing a game in this manner is nothing short of blatant deception.
Or does corporate negligence permit these sanctimonious schemers to operate like rats scurrying in the sewers?
Are the official statements merely sanctimonious lies?
Frankly, such duplicitous conduct comes as no surprise.
May you find repentance, redeem your original sins, and ultimately return to the path of integrity.

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Here’s a natural, forum-friendly translation of the rebuttal while keeping key technical terms accurate:


Response to Gaijin’s Unrealistic Portrayal of China’s VT5 Light Tank

Let’s set the record straight with facts, not fiction.


1. The Firepower is Overhyped (or Misrepresented)

  • Main Gun & Ammo
    The VT5 uses a 105mm smoothbore gun (some export versions might have rifled barrels). It fires NATO-standard ammo, including APFSDS rounds that can punch through 500mm of steel armor at 3km. It does carry 105mm anti-tank missiles (5km range, 800mm+ penetration), but if the game gives it magic “super-missiles” with crazy range or fake ammo types, that’s pure fantasy.
  • Secondary Weapons
    Real VT5s have a 12.7mm remote-controlled MG, a 7.62mm coaxial MG, and a 40mm automatic grenade launcher. No 30mm cannons or sci-fi missile pods exist here.

2. The Armor Isn’t “Fixed” or Invincible

  • Modular Armor = Customizable Defense
    The VT5’s whole shtick is modular armor. The base hull uses welded steel, but you can bolt on extra composite/ERA panels or even the GL5 Active Protection System (APS) to stop incoming rockets. If the game locks its armor stats or invents “unbreakable shields,” that’s just lazy design.
  • Defensive Tech
    It has laser warnings + smoke grenades to mess with guided missiles. No “energy shields” or cloaking devices – keep the Star Wars stuff out.

3. Mobility: Don’t Nerf/Buff What’s Proven

  • Speed & Power
    With a 1,000hp diesel engine, the VT5 hits 70km/h on roads and crushes rough terrain (tested in Tibet-like high-altitude zones). If the game makes it slower uphill or claims “80km/h off-road,” someone didn’t check their sources.
  • Suspension & Transport
    Early prototypes had adjustable hydropneumatic suspension, but production models likely don’t. At 36 tons, it’s airliftable by a Y-20 transport plane. Don’t add gimmicks like “hover mode” or fake weight restrictions.

4. Tech Features ≠ Sci-Fi Gimmicks

  • Fire Control System
    The VT5’s hunter-killer sights, thermal imaging, and laser rangefinder let it nail targets day/night. If the game removes its ability to track moving targets or adds “auto-aim,” that’s just wrong.
  • Drone Support
    Some export versions work with the Golden Eagle 5A recon drone – but it’s for spotting, not shooting. Giving it armed drones is pure fanfic.

5. What the VT5 Actually Does (Spoiler: Not Everything)

  • It’s a Light Tank, Not a Heavy
    Designed for jungles, mountains, and swamps, the VT5 supports infantry and scouts – it’s not meant to duel T-90s or Abrams. If the game turns it into a “mini-MBT,” that’s missing the point.
  • Real-World Users
    Bangladesh bought 44 VT5s in 2020. They work fine in the field. Claiming it’s “untested” or unreliable? Show receipts.

Final Thoughts

Gaijin, if you’re gonna tweak the VT5 for “balance,” at least:

  • Use real specs (check Zhuhai Airshow demos or Norinco’s manuals).
  • Let players customize armor/APS like IRL modular design.
  • Label fictional stuff clearly – call it “What-If,” not “Authentic.”

The VT5 is the world’s only export-focused light tank, proven by real armies. Respect the engineering, not the memes.


(Tone: Casual but firm, forum-friendly with bullet points and sarcasm/jargon like “fanfic,” “nerf/buff,” and “show receipts.” Technical terms like APFSDS/ERA/APS are kept but explained contextually.)

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