We've been asking for decompression for so long and now we get more compression instead?

Everytime BR changes happen naval just gets ignored despite multiple requests to expand the brackets and now instead of moving ships up we moving earlier generation dreadnoughts down instead?
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5.7 and below cruisers aren’t competitive against 6.0 cruisers to say nothing of dreadnoughts and now we have invincible at 5.7 and 8 early dreads at 6.0?

So great, you maybe kill them with torps on maps without cover if you don’t miss and in the minutes it takes your torps to travel across the ocean they’ll be farming your cruisers and DD without care.
Glorious moved up to 6.0 after clubbing things for far too long, what does gaijin expect 4.7s to do to this and why is this the equivalent of the semi-dread Ikoma?

Things need to go up, not down.

19 Likes

exactly, its almost as if gaijin never thinks about the lower end of the bracket when they change BRs.

Like yeah, 7.0s shit on 6.0s, so lets move the 6.0 to 5.7 to not get shit on by 7.0s, failing to realize those 5.7s now gonna shit on everything below them…

Gaijin PLEASE !

Decompress naval to 8.0 ATLEAST !

7 Likes

I totally agree. My 6.0/6.3 lineups already had major issues before the update, now I am getting 1 shot over and over again in my Heavy Cruisers by BB’s. Especially in AB mode (fwiw, I DO like the new AB aiming, but the massive BR compression makes using my 6.0/6.3 heavies nearly impossible.)

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Not to mention that the penetration values of almost all cruisers have been nerfed significantly, making it even harder to successfully engage BBs.

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It is hilarous to run a dreadnought in my light cruiser line-up. But yes, it shows pretty clear lack of understanding withwise to the problem. Instead of moving a load down 0.3. They should have moved a selection up 0.3. Same effect. none of the problems

6 Likes

Up-ing BR has been faced massive objection from Arcade players. That’s maybe why.
At least they decompress Capital ships. If next step is to lower destroyer’s and cruiser’s BR, it would be okay.

But then they are lowering them into coastal BRs, and at some point, you cant go below reserve.

1 Like

Well for coastal ‘ships’ who have bluewater DM, they can be in balance with bluewater ships with adjustment of BR. For example, making 3.3 Frigate at 1.0

For coastal ‘boats’… imo whatever Gaijin tries to do, it would be impossible to make fair balanced BR for them at all. They should not be just born at the start.

I think that the UK have actually done reasonably well out of this to be honest. If you are grinding for BBs but don’t want to get slapped by enemy 7.0 BBs, the UK line works
Its the only nation with a full line-up of Rank V 5.7 ships (assuming that you have either the Renown or Tiger event ships), or at worst you can use a backup for one.
Every other nation Rank V starts at 6.0.
But i do agree that decompression is needed for the ship trees, and on a larger topic, something needs to be done with the Coastal/Blue water split. Coastals just get swallowed by 5 mins into the match. DDs just make a b-line to the coastal cap/spawn zones. Its worse now with the new aiming system.

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Coastals only came about because Gaijin didn’t think they could implement bigger ships. Coastals was all we were going to have. Looking back, maybe they should have just left it as coastals…

Well, then it would be even more ‘soviet-bias’ than current naval would be, as Pr.206 and Pr.11451 is still not the best coastal Soviet could get.

Imo, Gaijin should never touch true ‘coastal’ at start. Should start with frigate or destroyer, and end with early cruiser and missile ships. But went too far for now to revert anything

This applies to air/ground as well as of late.

They already have to force half the lobby to be bots to get que times down, decompression will make this even worse.

Also im not sure but dont bot kills reward signficantly less rp/sl than player kills?

In a perfect world every TT would be decompressed heavily but que times will always be antagonistic to this, but I do think gaijin is a bit over zealous in ensuring them, and naval is the worst of all, last time I tried to play low br coastal I sat in que for 5 minutes and gave up, and the few I did get I barely got any rp and I suspect thats because all I did was kill bots.

It’s been recently changed to where Bots gives as much rewards as players do now.

This is like a chicken & egg problem. Player are so scarce that decompression cause problem? or Compression makes people leave?

But imo, later is the answer. Precisely, compression and expensive premium(considering its rank and BR) makes people left. Recent popularity of Murmansk, which costs only 5 $ to buy on market, seems to show tip of the iceberg, and how to solve about naval problem.

I would argue the opposite. In ARB and GRB, which also chronically suffer compression issues, queue times pop in mere seconds. Players often get wasted right out of spawn, but then re-queue and are back in a heartbeat to give it another go. Naval is the opposite. Players don’t re-queue. Long queue time are the death knell of any game mode, and Naval is teetering. It’s survival means rapid matching is priority number one; even more than compression.

Compression does not help lowering que time if player leave naval because of it. For playing Five years with naval, I have saw so many people trying, or once enjoying naval leave it because of compression problem.

Lowering que time could be done with decompression by just making AI match more massive. Like WOWs, they just attach bots if there are not enough player even in PVP mode if time spends more than 30 seconds.

Good Lord please no. The bots totally ruin Naval as it is. This is supposed to be a PVP game, remember? Having to stuff matches with fake players is tantamount to critical life support, aka death knell.

It is PVP game? Even now in 7.0 more than 2/3 is AI for most of time. Just not admitting this game is more of PVP+PVE will ruin this game mode even more, what is Gaijin doing.

Don’t ever think one day naval could make bunch of playerbase to always be full player PVP game. It is impossible, even with all the best method were done. Naval is not the most famous game mode in any of military game at start, and especially in War Thunder, fundamental difference on other aspect and naval will make naval the least famous game mode forever.

Not sure if serious.

A big component of why 7.0 is widely considered the least fun BR in Naval, and the longest to queue, not so incidentally.