Weird graphics bug on Linux

Sometimes this happens. I have to drive away like 100-200m and it is back to normal.
it appears randomly and i do not know what triggers it.
it is not that bad and kinda rare, but i wonder if someone has the same problem

i use a fully updated manjaro linux with KDE. kernel 6.10. mesa 24.1. RX7800XT


2 Likes

https://community.gaijin.net/issues/p/warthunder/i/o7aGnDlCYlCB
I get it too. It seems to happen only on Linux with AMD GPUs.

oh ok. i am not the only one and my GPU is fine.
one also says he has kinda the same on windows with vulkan.
seems to be a game bug then. but yeah. not the bad.

Are you also getting constant micro-stutters? Since upgrading to Arch I’ve been getting them in Dagor games (Enlisted is getting it too plus some texture issues). Tabbing out and restarting can somewhat fix it and make it smooth again.

Hello @longusnickus,

Yes this issue has already been reported and is known.

@SnailAteMyKids,

Regarding your micro-stutters, I’m on Arch+AMD GPU as well and I have not noticed anything like that myself. Could you please submit a bug report on the Gaijin bug reporting platform? Making sure to provide all required files and information.

https://community.gaijin.net/issues/p/warthunder

I can see how this would be annoying but it looks awesome. like a dream sequence of predator or something.

1 Like

I do remember the stutters happen on other games, but only when they’re lagging. It’s more like it’s flickering, with somewhat random intervals.

In WT it might also be caused by my friends list, which with its size is causing immense lag but only sometimes.

In the Linux client, in the observation mode after death, the camera does not rotate 360 ​​degrees, as in the Windows client. This has been the case for a long time. What can be done about it?

@SnailAteMyKids,

Right, Does it happen if you never open your friends list for that specific session?

@Drunk_Pilot_UA,

This is a known issue, Unfortunately there is no workaround right nor for it.

1 Like

It can be quite random sometimes. I definitely can’t open the window, as it instantly freezes and crashes the game from the sheer size. But even without doing it, it still makes the FPS take a very noticeable hit until I restart it, which makes it better for a bit. The stuttering has always been present for me on Linux though.

Right, Could you please upload your full system information from the inxi -F command?

System:
  Host: desktop Kernel: 6.9.9-arch1-1 arch: x86_64 bits: 64
  Console: pty pts/2 Distro: Arch Linux
Machine:
  Type: Desktop System: Gigabyte product: AB350-Gaming v: N/A serial: <superuser required>
  Mobo: Gigabyte model: AB350-Gaming-CF serial: <superuser required> UEFI: American Megatrends
    LLC. v: F51h date: 02/09/2023
CPU:
  Info: 8-core model: AMD Ryzen 7 3700X bits: 64 type: MT MCP cache: L2: 4 MiB
  Speed (MHz): avg: 2367 min/max: 2200/4426 cores: 1: 2200 2: 2200 3: 3600 4: 2200 5: 2230
    6: 2200 7: 2200 8: 2200 9: 2195 10: 2195 11: 2200 12: 2200 13: 3600 14: 2200 15: 2200 16: 2052
Graphics:
  Device-1: AMD Navi 22 [Radeon RX 6700/6700 XT/6750 XT / 6800M/6850M XT] driver: amdgpu v: kernel
  Display: unspecified server: X.org v: 1.21.1.13 with: Xwayland v: 24.1.1 driver: X:
    loaded: amdgpu unloaded: modesetting,radeon dri: radeonsi gpu: amdgpu tty: 100x28
  API: EGL v: 1.5 drivers: radeonsi,swrast platforms: wayland,surfaceless,device
  API: OpenGL v: 4.6 compat-v: 4.5 vendor: mesa v: 24.1.3-arch1.1 note: console (EGL sourced)
    renderer: AMD Radeon RX 6700 (radeonsi navi22 LLVM 18.1.8 DRM 3.57 6.9.9-arch1-1), llvmpipe
    (LLVM 18.1.8 256 bits)
  API: Vulkan v: 1.3.279 drivers: radv surfaces: wayland
Audio:
  Device-1: AMD Navi 21/23 HDMI/DP Audio driver: snd_hda_intel
  Device-2: AMD Starship/Matisse HD Audio driver: snd_hda_intel
  API: ALSA v: k6.9.9-arch1-1 status: kernel-api
  Server-1: PipeWire v: 1.2.1 status: active
Network:
  Device-1: Realtek RTL8111/8168/8211/8411 PCI Express Gigabit Ethernet driver: r8169
  IF: eno1 state: up speed: 1000 Mbps duplex: full mac: e0:d5:5e:28:f0:6a
  Device-2: Realtek RTL8192EE PCIe Wireless Network Adapter driver: rtl8192ee
  IF: wlan0 state: down mac: ba:ca:92:e3:21:5c
Drives:
  Local Storage: total: 2.07 TiB used: 132.42 GiB (6.2%)
  ID-1: /dev/sda vendor: Samsung model: SSD 860 EVO 250GB size: 232.89 GiB
  ID-2: /dev/sdb vendor: Western Digital model: WD20EZRZ-00Z5HB0 size: 1.82 TiB
  ID-3: /dev/sdc vendor: SanDisk model: USB 3.2Gen1 size: 28.65 GiB type: USB
Partition:
  ID-1: / size: 22.47 GiB used: 12.99 GiB (57.8%) fs: ext4 dev: /dev/sda2
  ID-2: /boot size: 1022 MiB used: 168.7 MiB (16.5%) fs: vfat dev: /dev/sda1
  ID-3: /home size: 204.55 GiB used: 119.26 GiB (58.3%) fs: ext4 dev: /dev/sda3
Swap:
  ID-1: swap-1 type: zram size: 4 GiB used: 0 KiB (0.0%) dev: /dev/zram0
Sensors:
  System Temperatures: cpu: 32.8 C mobo: 23.0 C gpu: amdgpu temp: 56.0 C
  Fan Speeds (rpm): cpu: 0 fan-1: 0 fan-3: 0 gpu: amdgpu fan: 0
Info:
  Memory: total: 16 GiB available: 15.54 GiB used: 5.14 GiB (33.1%)
  Processes: 359 Uptime: 13h 36m Init: systemd Shell: Bash inxi: 3.3.35

Thank you, Could you please submit separate bug reports regarding the game crashing when opening the friends list and your performance issues? Making sure to include all required files and information.

https://community.gaijin.net/issues/p/warthunder

i get this bright washed out issue to. opensuse tumbleweed gnome wayland AMD RX 7600S

This is not only AMD graphics issue. I experience it once for ~10 hours of playing on Ubuntu 22 and 24 with Nvidia GTX 1060.