We need to talk about the Abram's Horizontal Turret Drive

All MBT’s in the game would benefit from some realism - just as players at 5.7 have to aim for weak spots so would top tier MBT’s. It would stop being a game of just shoot the breech to guarantee they can’t shoot back and become more like Jumbo Sherman vs Tiger.

1 Like

Facts are true.

And then completely remove one of the only things that makes top tier actually different from 5.7, the armament.
If you ahistorically buff all MBTs to fit the WW2 heavy struggle to pen eachother-fest then I invite you to create your own custom mission with the CDK and let your fantasies run wild, but I can assure you that people want their darts to do what they say on the tin, and penetrate things from a variety of angles and ranges.

1 Like

I think you have been fed a little bit too much abrams propaganda, the SEP V2 with a DU LFP addon would just scrape it equal to the Leopards, and nothing would be broken about them since the same doctrinal issues still stand of a colossal breach, massive turret neck and easily disable-able gun. The only way to make the abrams perform how you act it does is to give it 10,000mm of RHA on every crevice and plate, only then will the abrams perform like the propaganda suggests

2 Likes

Laser rangefinders and fire control systems would be a massive change over 5.7 but go off

1 Like

Everything I said was historical, nothing ahistorical at all about my arguments.

These aren’t doctrinal issues, the breech on the Abrams should be sufficient to stop our current Sabot - same as the turret cheek armor. The M1A1 and such underperforms in that regard. The Leopards over perform.

Fix the ballistics, game becomes much more difficult for your average point and clicker.

Got sufficient evidence for this?

So russian tanks become unplayable, the ariete remains just as bad, the Leopard and Abrams get to be the best all around, challenger has the best armour, type 10 gets the best reload, everyone else is somewhere in between.

Doesn’t sound too bad tbf

1 Like

Welp i’m kind of wish that Gaijin take GHPC tank combat gameplay as an example and put them in this game.
-proper big map , -better Objective such as push enemy out of the area , search and destroy , etc (not just “capture the circle” we have in game atm) , -Tank commander who actually help you spot and pin-point targets for you .

Don’t piggy back off my comments if you’re going to spout nonsense.

That would be horrid.

Absolutely.

Better engine doesn’t mean it’s faster.

The constant torque and better transmission makes it far more mobile irl by comparison

I don’t disagree just stating horsepower means relatively little. It’s how the power is applied and how much weight it’s moving. 250hp motorcycles beat million dollar cars in straight lines.

Agreed.

I didn’t mention horsepower, motorcycles have no torque.
Also, what does it matter? I said it is more mobile not faster. A bike isn’t cornering harder than some million dollar hypercars and certainly not better than a forklift.

I said it’s more mobile and explained how as simply as possible.

I wasn’t even talking to you in the first place, so idk what you’re getting defensive over or trying to argue for. Your original response has nothing to do with what I said, nor was it even regarding you

image

Since you need your hand held to follow a conversation.

So I repeat, I wasn’t talking to you and it had nothing to do with what I said.

Not that they should copy GHPC as a whole. But with a proper map , better objective and function tank commander would certainly improve War thunder gameplay.