We need a NO CAS Ground RB

I’ve already told you that it doesn’t affect me, your arguments are so basic that KD is the only weapon you’ve got to throw at people. I realise you’re limited, but take it easy

You know that You have started with skill issue argument right?

I love how eaisly people fold when You show them facts (like their own stats).

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When something starts with “I want a new game mode because CAS is unfair”, there’s no other way to respond than to say it’s a skill issue.

I don’t care about my stats what part don’t you understand?

A no CAS and no SPAA ground battles would be peak ngl

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When You throw “skill issue” there should be something to back it up, Your stats show that there is nothing.

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It might well be, but CAS is essential for winning many battles. So I don’t know

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cough
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When the player who created the thread has these stats, as you said, is that valid?

thats a sacrifice i think many of us are willing to have so that yak9k and revenge bombing is no longer a concern. may also finally kill off the gepard meta

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I understand you to 100%. Still, I think thats too drastic, I’d just make it harder. Higher Rewards for killing Planes and Helis, maybe as much as for a cap. Additionaly, Spawn costs are 1250-1500 and no “Scout-> lower costs” And different costs for belts, air is -250SP and Ground +250. No body (except open topped) will die from HE-I and you can kill CAS. I know its a bit a stupid way but would work

Please show me where he is talking about not being able to use SPAA/Planes or skill issue of others.

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But just imagine those maps with Snipe spots , which only the air can solve

Please show us a spot where one tank can shot the other tank without the other tank being able to shot back at said tank.

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When you complain about CAS with only premiums and no anti-airs , anything you say is invalid (Topic creator ok )

Top tier is not the whole game You know?

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Yes, but when I’m talking about removing a mechanic that goes from Reserve to top tier, my experience of the game can’t be four premium cards at top tier.

thats a map issue that should be rectified. not something to bandage over with an unbalanced mechanic

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Please point out where he is talking about removing anything

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You see the problem to remove one mechanic, you’ll have to review all the ground maps