War Thunder "Tusk Force" - Changelog

Accepted means the the report has been accepted for review by the developers. The devs themselves check out all the information and cross check it with what we have and to make sure its correct. An “Accepted” report does not mean it will be implemented exactly as claimed.

Regarding this report, the developers expressed doubt the figure was “6” and was instead “5” concerning the calculation for mass.

“There are very big doubts that the number “6” is indicated there. It looks much more like “5”. Taking this into account, we will not accept the change in mass according to this source. The mass of the explosive will be adjusted taking into account the volume of the chamber.”

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No? It can still shoot because disabling the autoloader doesnt affect the turret traverse like the basket does

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custom skin don’t work with new tank model !

Are we ever going to see 13.0+ in air assault? Currently we have WW2 planes and Gen 4 fighters put together as a team. My question… how are they supposed to kill a single target? It doesn’t look fair at all.

Its concerning this part of the source.


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So you guys couldn’t pause the turret basket implementation in the Abrams and Leopards until more tanks got them but you can pause the FCS in Russian and Chinese vehicles because why?

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Can you comment on if the bug with Pantsir-S1 radar has even been acknowledged? It’s been broken since La Royale and the radarmode on the vehicle is unusable at this point, either you use IRST mode or hope that no munitions are being fired from anywhere (even teammates).

Turret basket implementation is equal to the autloader mechanism thats already active and functional on tanks that have it. Turret baskets are an integral part of the DM just as an Autoloader system is.

FCS is a different system entirely and will be added to all tanks once the functionality is completed.

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Yes it’s clearly 15.9kg

Brother, these are legacy vehicles that were removed from the tech tree. You should consider it a miracle the developers spent any time at all on them at all. They are by definition unfixable, unhistorical beyond repair.

Gaijin should focus on vehicles that are actually available

Honestly, i dont dislike the sounds themselves. I could care less what they sounds like.

Its the constant change every single update that is starting to get annoying. Maybe you play more casually than i am, but i am pretty competetive, i know what tanks are around the corner from the engine, (which also keep getting changed), i know what tank it is by the cannon sound, if it machine guns i know what country it is. These seem trivial but they help alot in identifying what youre about to face, hell i even keep my eye on the kill feed and mini map and keep a mental track of what is where.

Changing the sounds, literally every single update is unnecessary and a chore to alot of players.

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Hey

Regarding this report, the developers expressed doubt the figure was “6” and was instead “5” concerning the calculation for mass when looking at the source itself

“There are very big doubts that the number “6” is indicated there. It looks much more like “5”. Taking this into account, we will not accept the change in mass according to this source. The mass of the explosive will be adjusted taking into account the volume of the chamber.”

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Still haven’t fixed the runway takeoff glitch.

So you’ll only rarely get HMH awards outside of World War mode?!?

If I can do it, anyone can do it.
Remember, Gaijin do not play WT, so we are really poor players.

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What about this report that sayes there are more pages where its a 16,9 kg
https://community.gaijin.net/issues/p/warthunder/i/M0zY59HSvRRb

And what about the filler type? Why did it retain the old outdated type instead of H.10 thats used with the Pzgr.39 Pattern of shells?

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No offence here but correct me if I’m wrong
16.9kg appears on multiple graphs in “German steel armor piercing projectiles and theory of penetration”

Spoiler

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15.9kg appears only once
And developers think that 16.9 is a mistake because…why? Because on ONE graph it’s 15.9?

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This is from the page included in the orgional report.

If the source itself has conflicting information and cant even agree with itself, then other sources will be required to confirm the value if the already displayed value is incorrect.

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“we wanted to nerf the 105 alongside the other Tiger IIs but it dodged the engine nerf so we took the next best thing”

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And this page is from “German steel armor piercing projectiles and theory of penetration”

Spoiler

You have a blueprint of 10.5 Pzgr.39 compared with 10.5 Pzgr.Rot
https://community.gaijin.net/issues/p/warthunder/i/M0zY59HSvRRb
There’s no way that all this difference in cavity size is just 300 grams

And yet Gaijin still decided to go with 15.9 despite conflicting info?

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