AI planes decided way too many very tight matches at prop BRs.
Regarding AI attacking tanks:
Are you really sure that you covered all maps in the rotation? I mean on old (but revised) maps tanks fulfil certain mission goals in Air RB - destroying them prevents those tank columns to capture A -C points (which are mission goals) as the escorting armored cars and flak trucks run as easy prey into enemy positions with pillboxes. A failed mission goal reduces tickets…
Examples? Chalchin Gol, Sicily and Hokkaido…just to name a few.
F-15C MSIP II, MiG-29SMT (9-19) and Su-27SM increase to 14.0 next month before add new infrared & medium-range Air-to-Air Missile for the first major update 2025
Gajin decompression max battle rating to 14.3 for aircraft top tier in next month, my guess
New vehicles for top tier are cool and all, but no new stuff for low or mid tier aviation other than copy-paste for Japan is disappointing.
FAB-3000 UMPK is an unexpected choice, but a welcome one.
Nerfs to the Komet fuel consumption are terrible. It already had very low loiter time on small EC maps even with throttle on low setting. It’s going to become even more useless than before and that’s saying something.
Max BR set to 14.0 isn’t enough. There needs to be more decompression at high tiers.
Edit: I forgot, but map moving and SPI setting on map are one of the biggest QoL changes I’ve seen in years. That’s actually a great change.