War Thunder "Sky Odyssey" - Changelog

Ar 234 B-2 Special Camo has stopped working as of this update.

That depends on the bomber, but yeah, other than that you are absolutely right

Still no explanation why all gripen flight models were nerfed with no notes on it in the changelog :c


Wrong CL drop tank for F-4E AUP. Greece uses the late-model F-15-style CL drop tank.

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unsure why the A-7H is the same BR as the E (in ARB) when the H doesn’t have any guided munitions, just dumb bombs and gun pods with the 9G as its best missile

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Because the guided bombs don’t matter in ARB

We tested B17E, B29 and G8N1 on Dev.

The G8N is literally unapproachable without dying. My friend also unloaded his full load of 37mm from his P-59A into it and did not kill me.

He unloaded all of his MGs into all my engines (without me shooting back) to destroy them. It took most of his .50 ammo and a solid 20ish secs following me in a tail chase, and I would have been able to glide back to base if I had enough altitude despite 3 of the 4 being on fire - because fires were doing no damage to bombers on the dev server, fuel or engine.

I tried approaching him in a B17E (4.7) with a Ta-152 (6.0) with a 108 in the nose. The only way to survive his gunners was a as quick a pass as possible from above and in front, diving away once you were past him, but short of a lucky pilot snipe there was no way to kill him even raking the Mk108 down the whole length of his fuselage.

20mms and smaller are completely inneffective. It took 750 cannon rounds from my A6M5 Ko (so 3 reloads) to kill one test flight B29 lol.

Theres no indication that any of this has been changed for the live release.

When I get home from work tonight ima just take the G8N out and fly through the middle of the map at like 3km and see what happens to all the fighters that attack me.

You don’t need to tell me about how bombers are too tanky, I agree with that. Gaijin went completely overboard with the buff.

There still are plenty of bombers that either have huge blindspots or just 7mm turrets that you can easily approach. That’s all that I was trying to say.

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point is, its slow, rear aspect only, and a large, it should at least be 10.0

That’s an issue that all A-7s have to deal with, not just the A-7H.

Spoiler

Well, the A-7K has AIM-9Ls, but at 10.7, which isn’t any better

they are, in general a bit overteird

Rain is invisible in ARB…

Welcome back Death Star

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Has it ever been visible in ARB?

I wish “bad weather” actually meant BAD WEATHER and not just cloudy.
More frequent night battles would also be nice, but I guess people would have too much trouble flying in the dark…

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Ive just never noticed jets being shiny and having water splash effects before in my 3k hours in this game. maybe ive just been blind to it. very likely x3

noticed that it existed now but raindrops were invisible

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No, you see, even if they do, they can’t do it properly even once. The AIM-9 won’t fit on the AIM-120 pylon. Remove them from both sides. Why even bother putting them on in the first place if there are tons of manuals on how to install them on this aircraft?

now that bombers are actually able to make it to bases, there should be changes to the bases themselves, as in how many, or how long they take to respawn, and if so, maybe a decrease on how many spawn tickets they effect

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I don’t mind that regenerative steering didn’t make it into the game for this update, but I will be extremely disappointed if it never gets added. I hope they take the time to look at it, adjust it, and add it in when it’s ready rather than just abandoning it.

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Sky Odssey released so soon?! LETS GO

ftfy