War Thunder "Ninth Wave" - Changelog

I don’t play battles above 9.0 in ground vehicles.
In my opinion, due to the lack of balance, any reasonable gameplay, or decent maps, there’s no point in playing above 5.3 in ground vehicles. It’s the same as in aircraft—it’s the same thing, and there are Su-30s everywhere.

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Who to believe???


Bro, the vertical angle. Come on, be serious. The shot you’re simulating in the second pic is nowhere close to the one you took in the battle.

During the battle, I hit him near the machine gun. There’s no 300mm anywhere near the frontal projection, and the Centurion’s forehead had never deflected fin-stabilized sub-caliber rounds from either the L7 or the 115mm guns.

Maybe Centurion Mk.10 Mantlet incorrect has been soft-implemented?

Unless I am missing something, The tank in your hit cam is an Strv 81, while in the protection analysis you are shooting a Centurion Mk.10

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It’s really the 81st, I apologize, I didn’t know it had such a protrusion there, more than 300 mm, for a machine gun.

The Gaijin servers are fantastic.

So, the 0.50 takes out my tracks in a couple of hits, and the 105mm shell just flies past the transparent tracks without causing any damage.

But when the 105mm shell just flies through the entire Panzehubitze 2000, I’ll tell you – play it for yourself.

@ grok
is that true?

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what in the-

Yeah same thing happned to me when i was playing the SU-122-54 with the APHE shell, I shot it in the turret and it did nothing like i just hit him with a childs blanky

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We don’t understand—this is a great, super-realistic damage model from War Thunder!)))
I just hit an anti-aircraft gun with a helicopter ATGM and only damaged its engine, but the poor thing kept firing as if nothing had happened. Perhaps all countries don’t need to waste money producing tanks and self-propelled guns—they have such wonderful anti-aircraft guns and infantry fighting vehicles—they can win any war!)))

Don’t you think this is overkill for balance?
Maybe you could throw in some WWI-era missiles for the SAM system?
Not only are there no countermeasures, your missiles fly 3.7 km, but you also have a SEP on the enemy!!! It’s simply the height of arrogance to do this kind of balancing!!!


There’s a 9.7 heli with only 4x 3.7km missiles without CM lols it’s mega useless

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I understand everything, but what about an optical-electronic countermeasure station against an ATGM on wires? What can it deflect? Will the radio operator quickly run and cut the wires? Or will it shine a laser pointer into the sight lens?

maybe u shouldn’t use a old heli in cold to moden day battle ratings then. or even better stay low so they cant lock u as eazly

Said this as if game gives you a choice lol. I guess all kh38mt, lmur, su30 or pantsir critics can be nullified because “maybe you shouldnt use old vehicles against 2010s spaa/missile/jet”.

So no new game mode or pack? just few new vehicles and some updates to already existing vehicles? Oke MID, catch you on next update, hope you can give us something interesting then. Peace

…?

See you in like two three weeks then?

This change log is for the March update after all…

Awsom then, so I wont forget about the game. Thank you