War Thunder "Line of Contact" - Changelog

They only said that it would come in the future, nothing about it coming this update.

The only thijg hard confirmed for this updaye was the MRML racks.

Why doesn’t the enemy, who’s two kilometers away, show up in the aircraft even when my crew is fully upgraded? What kind of stupid new feature is this? Why did I waste time upgrading my crew if it’s not working?

Snails are pretty cool, right? Hitting a target with a tank without a stabilizer, without an autoloader, with a tank that fires the HEAT shells you nerfed against all those little, fast-moving, diarrhea-like cardboard cutouts from the future with an automatic rifle, a stabilizer, and fin-stabilized shells, right? That’s the ultimate player’s dream…

The CV90105 TML does not get a stabilizer, which is why it’s 8.7 and not 9.3. Also your ZSU should shred it if you notice it before it can fire at you.

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Honestly a skill issue, you either didn’t see him or he was sitting waiting for you. Hes unstabilized and made of paper. Though for AT purposes i prefer the Yennisei (ZSU-37-2) since i like the “accuracy” and pen of the 37mm but the 23mm has no problem ripping through them quite a bit.

Take your time on close maps like this if you’re gonna hunt tanks and looks around corners before pushing as rats should be assumed to lie in wait on every corner. And i gotta be Honestly i very rarely tank a shot with any of the 7.x/8.x soviet SPAA

He’s a real guru, the god of gaming is writing to me))

Yes yes now bow down unto me

Russian bias removed when?

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tomorrow

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Why doesn’t the SPO warning system on the German MiG-29 about missile launches by drones with ITO-90s based on a script from the airfield work?

The SPO-15LM detects in the G, H and I bands, while the ITO-90s emit on E and J bands.

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The F4F KWS and Tornado IDS SLE have those bands, to name a few…

For Air RB you should fly the other way if you come closer than 15 km of the AF, if the AD are of such issue

Any modern RWR can detect ITO-90’s Bands and can easily warn you if you get targeted by it.

Its just Soviet RWR’s are not on par that’s all.

It actually has some really nice armor against autocannons, especially 23mm ones.

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The same happened when pantsir was added and almost no one had planes which could detect its control radar band. Meaning they would turn of their search radars and you wouldn’t have any information that they were there and firing at you.

Or the mig23 being J band and some aircraft’s at its BR (including many Russian jets) can’t see it either

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Why such gameplay? And I’m somewhere on Centurion 7.7 with a zero. I’ve been dreaming all day that I’ll launch the game client this evening and enjoy it, yeah…

By the way, it’s cool to play Soviet vs. Soviet: you’re flying a MiG-27 against a MiG-23, it launches a missile without any beeping, you think it’s an R-60M and drop the flares and dipoles, but it’s an R-24 and you go relax in the hangar. Bravo, really.
By the way, the gaijin hate criticism so much that they hid my post about airfield air defense. They’ll never admit a mistake, no, and they’ll fix it in five years, but they’ll never admit it.


P.S.
Second time in a row) The gameplay is just…
I closed the game and went to watch a movie, let them play themselves.

How is this possible??? Where’s the vaunted realism???




Perhaps this battle was lost because its outcome was decided in advance somewhere?