War Thunder "Leviathans" - Changelog

Yes, but the cannons don’t do any damage, and I notice it even when they shoot at me, my plane is gray with holes from the shots and maybe I only have one wing or the engine in light orange

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Especially in Naval battles, yes.

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The more I play this thing the worse it gets… it can’t clock a drone >3km… it’s in gun range before the missile can lock

8 Likes

Gaijin please fix the cs/sa5

2 Likes

Gaijin bias as usual

The new distant plane sounds aren’t very readable and they drown out other sounds. Before you were able to tell what kind of plane was flying, its speed, incoming or outgoing, and from what direction and height. Now distant prop planes all sound very similar and are difficult to locate. While the new sounds are audible from much further out, they carry on to a very close distance before abruptly cutting to the old sounds.

From the ground distant planes sounds echo like you are in the middle of a small valley or perfectly circular bowl. This soundscape ends up being unnatural and disorienting for most maps.

This sound change aimed to make planes noticeable from further away. The update 2.45.1.50 sound change a few months ago decreased the audible range of tanks. Kind of a funny contradiction. Whose feedback is influencing these recent sound design decisions?

[EDIT: I’m not sure but it seems like sound balance has been adjusted and other battle sounds aren’t as drowned out anymore? Nice!

I think this adjustment necessarily means the new plane sounds aren’t as audible from far away. I’m happy to see sound being refined either way.]

6 Likes

Fix the missiles bug!! Its a shame

it is fixed

i played for a few hours already and didnt had any issues with my missiles

It’s not from my experience, it’s random and less likely to happen but it’s still happening for sure

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It is not fixed.

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Same as before…
And it was not mistake it was deal of GJ workers. You can see it in Datamine. And they havent do it like it was… Not even close
Mechanics of comparaments with hp is super arcade. You have arcade mode in game why you put it in realistic battles too?((
First change what ruin Naval and next that “repair”
KE should be 0.025 like it was and not 0.05 like now.
So its stil very bad cause its 2 x time worster then in was in last patch
Really fixed mistake?? They think players are dumb?
For me personally very painfull to see what they did to Naval cause i spend 5 years for It and waited Roma Battleship what i dont have any desire even to open now with such Arcade damage model and bad accurasity of guns.
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This game become BOOOOOOOOOOOOORIIIIIING !

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In update 2.47.0.25, they wrote that they fixed the missiles, and on the same day, sponsored bloggers in their videos casually thanked Gaijin for the fix. And people believed it—they sincerely thanked the developer for the “fix,” even though nothing had actually been done. Now, some of them are still playing the game and genuinely believe their missiles work as they should, even though that’s not the case. So yeah, as it turns out, you can just lie in the patch notes, and some players will believe it.

7 Likes

Is it me or Sniper Pod on F-15E/16C zooms quite less compare to F-2A Sniper Pod?

It feels like im using retextured LIGHTNING II.

its nerfed for all of us its just where its positioned on the 15 the 16C idk feels same to me

Meanwhile DAMOCLES and LIGHTNING III with insane zoom capabilities…

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/shrug we are at the mercy of gaijin, they still havent fixed the bugs with missiles and guns despite claiming they have sooo we just gotta sit and wait

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Then make a bug report instead of complaining on the forum

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Good thing my will doesnt shape according to you so its none of your business if i make a bug report or not.

Well it certainly doesn’t help resolve it if it really is a bug if you don’t make a report lol