This is
I feel like some people say shid instead of shield
I’d also love to know. Cause if it is intended that way and working as it should would be good to know so i don’t have to bother playing it anymore in that sorry state.
Its not bug. They did such parameters in dev server of patch.
Last patch this mechanics was on 5 + realization. But all good fleet developers want to make worster.
They have started from changing old naval RB aim to new in 2020
Look what they did. Thats why we have this now…
i know ive seen your post yesterday and linked it into a thread where people were also concerned about it:
Mainly because i couldnt for the life of me find the original patch notes you copied the picture from
This is a datamine from Reddit.
i see. from gzabi? but was it for a patch in the dev server or something? because then it maybe didnt even make it into the final update. but idk. definitely feels like it did
It was on dev server and come with it on Patch. But it shouldt be even touched cause in Last Update it have worked nicely like Developers describe in Major Update Patchnote.
Doesnt matter what ship you play now or vs what ship. It will sink same way. Just shoot in target dont think dont play. The game will make all just click mouse.
Im glad to see that they really haven’t fixed anything, not even the bug where even the smallest negative G maneuver starves the engine instantly
Why does my game crash when starting up after this update?
(MacBookPro11,4; 12.7.6 (21H1320); Intel Core i7; Intel Iris Pro 1536 MB)
Ok how hard can you actually screw up an update, radar missiles wont track at all even with the best lock and launch conditions to exist
It would’ve been cool if you guys took the opportunity and correct the armor on the Crusader and it’s variants as well, considering you just added another crusader tank in the echoes of overlord pack… please fix the Crusader…
I don’t see why I see so many people assume this with many of the dev changes. If I didn’t write about it being further changed or reverted afterwards, then it remained. That’s how incremental development works.
There have been no changes since the first dev.
Another example is A2D-1 which is 9.0 is AAB(when 7.0 in ARB and NRB) and 9.0 in NAB. Or ki-84 hei which 7.7. Or lots of early jest all over the trees especially minor ones. Or canberras which in Britain tree is 9.0 when in USA tree is 8.0 leaving Brits without any good bombers or attackers on high tier.
Gaijin genuinly needs to get their stuff together its embarassing
@Smin1080p_WT is it known that after the Patch the Syncro is sometimes just awfull, PL:0% with an Ping of 20, but still rubber banding like shit
i’ve also been noticing that
have you also been having issues with major desync?
Couple of notes further to the other points raised in the thread.
The carrier groups in air rb are absolutely pointless and may as well not exist at all.
Theyre so far away from anything trying to attack them would take you out of the match entirely and to the degree it’d be over if you tried.
Similarly if you tried to land on the carrier theyre spawned so far from the match itself you’d be removing yourself from the game.
So theyre just sitting there as furniture being useless and doing nothing.if they’re going to be part of a match maybe just maybe make them part of the match, place them where they can be a part of things and can’t be ignored to the degree they don’t really exists.
Would be nice to bring them into play and in a position to be a feature of a map too.
Furthermore when you get bad weather you’re forced to default take off the ground each time, fine enough if you couldn’t then manually change it back giving half a team who spotted it quick enough a massive air spawn advantage over the rest of the team. It should be the same for all or not a feature whatsoever. Whoever came up with that idea really didn’t think it through properly at all.