They’d be seeing things at 14.0 then and would get stomped hard ruin it. It’s not the best in an uptiers as it is.
What’re you playing in against it you’re now finding a struggle?
They’d be seeing things at 14.0 then and would get stomped hard ruin it. It’s not the best in an uptiers as it is.
What’re you playing in against it you’re now finding a struggle?
Lmao the IRL aim9L has some ability to reject flares in rear aspect if anything they under-perform
10.3 missile
No it doesn’t. It doesnt need to face 14.0 vehicles with no Fox-3 missiles.
yeah, i just hope they going to do a major de-compression not before who just move them 1.0 BR higher
nah, it’s 12.3 missile that happen to be equiped on A-10s. and my complaint is the platform which is F/A-18C Early that have a better avionics and payload
Mate what are you playing in against them to form this opinion? it’d help a lot to understand your pov properly on this
i usually use F-4S to grind which i know the plane right now is in a rough situation, and i use Mig-23MLD, Mig-29 etc.
Anyone else having performance issues after the update went live? Screen freezing, low fps and game crashing etc?
All the time, alt-tab cuts my fps by a lots.
Yeah used to be able to use ray tracing on ultra prior to the update and get around 90-100fps still, now enabling it at all on any settings level crashes the game out randomly
Alt-tab has been broken for months now. Either cuts your FPS or outright freezes the game. Annoying as hell. Loads of bug reports about it but nothing has come of any of them yet.
J have fps drops on some maps mainly the reworked ones
I still want to know what changed Gaijin’s mind about the R-77-1 getting added when they said they weren’t planning on implementing it since the newer missile didn’t offer much improvment over the existing R-77. Because that was the same exact reasoning why they denied the M829A3 round to the Abrams.
Let’s not forget that after alt-tab often half of the keyboard does not work. This has been going on for several years.
Having tested out the new Naval AB aiming system for a good bit in various BRs, here are some thoughts:
I’m much less upset about the naval aiming (save for how ridiculously easy it is now to get ammoracked by experienced players) than the changes to the AI anti-air accuracy. It was pretty annoying already before, with the AI engaging their main calibre guns on air targets at ridiculous distances, but it was usually possible to do at least one successful bombing run before dying. Now I consistently die up to 5km away from the ships without ever getting to do anything, often dying to the first hit.
Due to the huge buff to AAA and secondary battery accuracy vs naval targets boats are also basically unable to engage anything stronger than reserve DDs with next to no AI gunners. They went from uselessly spraying all over the screen to center mass aimbot mode in one go.
It is also a major tactical loss that we can no longer give priority targets to our weapon groups, leaving only the targeting toggle as a tool for prioritising.
I don’t think Naval AB is quite unplayable, and the new aiming definitely helps lower fire rate/muzzle velocity weapons to be more competitive (which I welcome, especially for low rank boats), but all in all it feels quite egregious, especially the AI gunners. On many maps you will start receiving hits even before your spawn protection has worn off.
Just a bug
Restart the game and it should be fixed
Will voting affect game changes?And they don’t care about our demands.
No. It will just make us feel better. They couldn’t care less what we think. I’m voting with my wallet and by not playing that game mode.