New Premium That’s awesome!
whoa thanks didnt know about that website, i can see the high alt difference much clearer now massive W. separate topic but kinda related do you also happen to know whats constraining planes from having larger water tanks to increase water injection time (maybe size?)? having more wep helps a lot with high alt dogfights
Well, size and weight is definitely a problem. You have only so much engine compartment area and you dont want it to change CG much when empty vs full.
But also in real life it was probably more than enough, actual confrotations lasted a matter of seconds and in game we are also very optimistic of how much water lasts, irl consumption was higher at the powers we use in-game.
In Reno unlimited class they use water for much longer bc they have to use full power all the time almost, so they install larger water tanks :)
They also directly spray water into the radiators for better heat transfer.
./. 100 for the plane
+1 for the high quality of the suggestion
Why?
and
are actually the main points of why this is just another US postwar plane nobody needs - simply because it is an immersion killer for all other pilots trying to have a somehow realistic WW 2 feeling.
The actual reasons why US fanboys are voting for this aircraft:
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The BR setting policy of gaijin denies fights vs Luftwaffe and RAF jets (maybe in full or 0.7 uptiers) despite those aircraft were in service in 1944. That’s how this game works and there is technically seen nothing wrong with this.
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The critical aspect is the poor US pilot performance on average - this simply guarantees a BR setting (all mentioned BRs for Air RB) well below actual WW 2 props like the Spitfire Mk 22 at 6.7 (just look at the P-51 H-5 at 6.3) and allows them to bully actual WW 2 props like the Ki-84 hei at 6.3, the G 56 prototype (from 1944) at 6.3 or the Ta 154 H-1 at 6.0 / the C-3 at 6.3. Their main advantage is based on high octane fuel (which allows higher manifold pressure) and not any interesting engine features. Full stop.
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The CAS loadout which helps tankers to get cheap kills vs more or less helpless ground units just based on the way gaijin implemented planes and tanks and how the game play is designed in Ground RB.
I mean if you look on the topic open minded:
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The prop was dead in 1945. The sole reason for building props for the USN/RN after WW 2 was the fact that jet engines delivered not enough thrust for a short take-off from a carrier and had severe disadvantages regarding range and payloads. The RN equivalent to a post WW 2 carrier based fighter, the 1948 service Seafire F Mk 47, sits at a 5.7 BR…
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In other words the sole purpose of so called US superprops is to bully actual WW 2 props or tanks based on their too low BRs in constant downtier loops. Not every bodies cup of tea…
Besides that - the plane is a real beauty compared to other USN fighters.
ngl, this is too complicated for me but thx for the answer anyway, ill try to read those resources in my freetime. I just saw greg’s airplanes video on the f4u5 and he said the corsair uses 2 gallons/min from 24 so im not really sure, i hope gaijin adds the whistling death sound of the corsair though that would be really cool
dude please, im so sick and tired abt ppl complaining abt “undertiered american planes” and i feel like im gonna lose my shit, not to even mention this is the wrong place to talk about that topic anyway, but now im going to rant.
bnzing, as compared to turn fighting, is the harder playstyle of the two PERIOD. the current structure of airrb encourages dogfights that transition into a massive furball in the middle of the map where both teams meet and its the most intuitive fighting style that comes into ppls minds.
The BR setting policy of gaijin denies fights vs Luftwaffe and RAF jets (maybe in full or 0.7 uptiers) despite those aircraft were in service in 1944. That’s how this game works and there is technically seen nothing wrong with this
no idea what you mean by this
The critical aspect is the poor US pilot performance on average - this simply guarantees a BR setting (all mentioned BRs for Air RB) well below actual WW 2 props like the Spitfire Mk 22 at 6.7 (just look at the P-51 H-5 at 6.3) and allows them to bully actual WW 2 props like the Ki-84 hei at 6.3, the G 56 prototype (from 1944) at 6.3 or the Ta 154 H-1 at 6.0 / the C-3 at 6.3. Their main advantage is based on high octane fuel (which allows higher manifold pressure) and not any interesting engine features. Full stop.
im gonna compare the p51h to the aircraft you mentioned and add my opinion
P51h vs:
- spitfire mk22
why did you cherrypick the mk22 and not mention the mk24? one fits the current meta fighting style, the other does not - ki84 hei
again why cherrypick the literal worst br variant of the exact same airframe, that already has more than good enough guns at 5.3 and 5.7? i thought it should be well known to the community that gaijin loves to uptier planes with “even better guns” (that are already unnecessary in this case) much higher than they should be? - g56
I havent grinded the italian tt so I cant give an accurate opinion of the plane’s performance, but from the wt wiki (many times unreliable), im getting the gist that it has competitive climbrate (with unlimited wep unlike the p51h), high critical engine alt, turns better than the p51h, better MER and guns, and having worse roll and radiator drag. having flown against g56s before I also get the impression its not an overtiered aircraft, so idk where ur going with this. - ta152h is completely fine at its br, 152c3 could be 6.0 or 5.7 if u really want to push it, idk why its at that br, maybe grb? but still, ur again comparing the p51h against other overtiered aircraft and not the best other nations have, and that makes ZERO sense.
Their main advantage is based on high octane fuel (which allows higher manifold pressure) and not any interesting engine features. Full stop.
im absolutely not an expert on engine design so cant comment
The RN equivalent to a post WW 2 carrier based fighter, the 1948 service Seafire F Mk 47, sits at a 5.7 BR…
where are you going with this? maybe its overtiered and could go to 5.3, but the f4u4b nor the f4u5 being suggested have amazing performance anywhere close enough to rival the bad boys of the br like the lfmk9, yak3u, vk107
In other words the sole purpose of so called US superprops is to bully actual WW 2 props or tanks based on their too low BRs in constant downtier loops. Not every bodies cup of tea…
cas in grb is its own separate issue, other nations literally also get sufficient cas (pe8 and lancaster, us has NOTHING similar) but saying bnz is superior and easier to do than turn fighting… i dont understand, p51h has 8:30 of wep and half is spent on climbing.
if you had checked gaijins followup devblog about why they continued with the decision to lower the bearcat to 4.7, they literally said it is the WORST PEFORMING 5.0 AIRCRAFT. In planes that are either “overpowered” or complete dogshit, there would usually be a few select tryhards who sweat their balls off trying to get the highest kd in them, so when gaijin said that, im very much inclined to think NO ONE WANTS TO PLAY IT. they dont publicly release the player stats of each vehicle, but when they say something is the ABSOLUTE WORST, im going to take their word for it than believe some conspiracy theorist. I would love to see video proof of absolute textbook tactics from a squad in bearcats taking down competent enemy players that don’t make massive mistakes as proof of them being overpowered at 4.7 now.
with the current br system, many planes are either a bit too good or bad at their br, vice versa when lowering or increasing, this should be well understood from the get go
What about players wanting to have a realistic Korean war feeling?
This plane played a major role in Korea and needs to be in the game.
Im sorry but war thunder random battles and realistic scenarios have nothing in common.
By that logic we would not have au-1, f8f-1, f8f-1b, f4u-4b, f4u-7, sea fury, hornet and hundred more
Thanks for the compliment tho :)
If you want interesting engine features you read the secret horspower race instead of playing war thunder XD
Anyways:
mk22 uses 100/130 octane and has a very interesting griffon engine
P51H has the most advanced merlin ever with many developments
And F4U-5 has the most advanced radial engine supercharger of a fighter that saw combat.
If that is not interesting I dont know what will be…
Also ta152H1 is the easiest to fly of all the planes you mention, it can bully anything…
Relax it is just a game.
I am not sure why you come to rather strange interpretations of what i wrote - but i try to make it easier for you:
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An aircraft is undertiered if an experienced pilot has no realistic chance to win a fight if his equally skilled opponent flies it. In other words - if the technological / performance gap is too large to close it with skill the fun is gone.
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My whole answer was based on WW 2 immersion - WW 2 ended 09.1945. So fighting a 1946 service aircraft in a 1944 service aircraft is not pleasing everybody.
You might read my initial post again to see that this was my core message.
Have a good one!
greg video is a bit bad on info, he does not have many sources
Anyways, F4U-5 has 28 gallons of water and would last around 9 minutes as per SAC, you have this source in the original post.
In game it would last 12 minutes to be generous.
Totally agree, but as long we have no era seperation (this won’t happen in the current state of wt) we have this convoluted mess of WW 2, post WW 2, Korean War, etc.
I would love to see how the vote might change if the F4U-5 had to face MiG 15s…
I am fully aware of this.
No, those planes would fight in era separation other post war service aircraft. Btw: I see the F4U-4b and the F8F-1 as WW 2 era service aircraft…
I fully agree that post WW 2 service aircraft of the USN/RN have a severe disadvantage vs contemporary land-based jet aircraft - but i described the reasons earlier…
So it just depends on your pov!
Well the first 4B was built postwar and the F8F-1 never saw combat
The G56 also never saw combat and the Ta152C3 we have in game is a paper plane.
Where we draw the line?
Luckly other simulators with historical settings like IL2 exist for people looking for that.
I am not an engineer and i read way too much - but i will consider reading it.
But i am still convinced that this discussion “post war props vs post war jets” is rather useless. To make an analogy: In 1983 is was nice to have the most sophisticated naturally aspirated Formula 1 engine - way less sophisticated engines with a turbocharger won the races and the Championship…
Its a good book regardless, you will learn on the way
I was referring to the fact that at least to my knowledge the F4U-4b was ordered just as an upgraded version (cannons) of the F4U-4. Therefore i added it to my list of WW 2 service aircraft.
If you as Corsair expert classifies the F4U-4b as post war - be my guest, i won’t question your assessment.
The pure fact that F8F -1saw service (like the recon version of the F7F) makes them from my perspective a WW 2 aircraft. Same as the P-51 D-30 (no kills) or the P-51 H-5 (no kills and no service in Korea)…
Quite simple: An era end with a certain date.
References to Il-2 won’t change expectations - if you follow the fellow tank players there are lots of discussions regarding wishes of era separations of ground warfare, the same reason: Immersion.
Anyways, era separation discussion is off topic really here.
Here have F4U-5N walk around :)
And history of 19
Kinda, though the F4U-5 has an incredibly good supercharging system. It would be noticeably better than the 4B.
…because it sits at 6.3? And it’s the only somewhat good japanese 6.3 prop fighter, now that the J6K is somehow up to 6.7.
That’s the point lol, the P-51H is undertiered AND the others are overtiered, causing a massive imbalance.
Sure they can, if USA air players knew what teamwork or playing to their strengths was. Me and my friends in a squad can and have easily dogged on groups of spitfires and Yak3s (better aircraft than what we had) by simply playing intelligently.
Which is now below all A6M5 Zeros, and even an A6M3 model. You know, planes that go 100kph slower up at 6km than the Bearcat does at sea level. I played it first day after the BR change and it is completely brainless for 90% of the time you’re using it.
152H gets bullied by anything that can exceed its poor climb rate or reliably outturn it.
well my bad if i overreacted, but it very much seemed that you were overexaggerating the performance of us planes to make many of them seem undertiered when the majority aren’t, which many people are. i already talked about those matchups you listed. i know what you mean by historical matchmaking, but theres also a lot of people who want to see planes and tanks added that would not be competitive for their period. there may be an issue of having only a few dominant vehicles in historical matchmaking as well, in the current balancing later compared to older vehicles are mostly balanced anyways, although heavy tanks not actually being heavy tanks is kinda sad. historical matchmaking could still work, but it would need a lot of changes to the current modes from gaijin and knowing their history would probably not happen
i only read the previews shown here and didnt come to look at the sources directly so thx, also didn’t know that part about greg, only heard him say he has manuals and similar stuff in patreon for paid access, thx for sharing. about the water injection time, how does the 109k4 and bearcat have 20 and 18 minutes of wep though, were they also buffed by gaijin? or just an exception?
to clarify, do you know where the 2760 hp listed came from then? its also in chance voughts brochure