AU-1 and F4U-7 inherited F4U-5 armor and added even more armor.
Weight is as specified, 12900lb full ammo and full internal fuel.
AU-1 and F4U-7 inherited F4U-5 armor and added even more armor.
Weight is as specified, 12900lb full ammo and full internal fuel.
Wait, you mean F4U5 has CCIP?
Not quite. The gyroscopic gunsight has a setting for rockets. The pilot tracks a target on the ground for 4 seconds, and the gyro uses that data to update the sight and give accurate lead to the rockets. And the F4U-5 isn’t the only plane to have this feature. This would also apply to the AU-1 and F4U-7 The brochure gives a pretty detailed explanation of it.
I think it can be considered as a CCIP, the only issue is if it ask players to use 4s to wait the system works.
as far as i can tell if the mig 15 bis ish gets ccip, the the F4U-5 can be modeled with CCIP. Because the system in the bis ish was directly copied off of the americans. Im trying to find evidence to get this modeled on the AU-1 and F4U-7
I wonder if such an aim system appears on A1H or AD4? If so, it must be a great buff for the US WWII BR
Not really, as the only ordinance the system mentions is hvars. so unless you are doing dedicated anti spaa work, its not going to be very useful
Added link for the flight manual, if anyone is interested!
France has the F4U-5 right? Weird that they have it and the us doesn’t get one
France has the F4U-7, its not the same airplane.
F4U-7 is developed from AU-1 that was developed from the F4U-5.
F4U-5 is lighter and has a better engine.
Ah okay must have gotten them confused, just remembered that France had one that the US doesn’t have yet
whats the main difference between f4u4b and f4u5? for example when i check the wiki it says the 4b has a bad rudder which it doesn’t have so I believe gaijin mustve changed that at one point? from what I learnt about the -5 one of the upgrades was adding a rudder tab to improve control compression but the 4b also has that. there also doesnt seem to be much difference in the engine performance compared to the 4b can someone help explain? Does the -5 trade the high speed power at sea level of the 4b to have a slightly better power curve at high alt? thats the only difference im seeing
F4U-5 has hydraulic boosted control surfaces making it easier to control at high speed (shouldn’t lock up more at high speeds nearly as much as 4B), better engine with higher top speed, better climb rate, acceleration and carrying capacity.
is the 2760hp listed at sea level only obtainable at high ram air (high ias) or is it the default? it looks to work similar to the f8f and 4b we have ingame. Comparing the power chart listed, as I said there only seems to be a sub 50hp difference and is mainly noticeable up high (2450hp at 6100m while the 4b drops to that earlier), while at sl the 4b and f8f1 have much higher hp. im not sure what hydraulic control surfaces do as the 4b’s rudder is already quite responsive, the roll stays really good at high speed, and the elevators are limited to 7.5g from the wing shape
F4U-4B is probably overperforming at SL at high ram in game by some 150hp or something
F4U-5 has a better high alt engine that is the main difference yes, it does not have 2760hp. The old forum post is very vague, check my performance section in this post. Vought F4U-5 Corsair : The Corsair who missed the golden age
You can compare current F4U-4B with WTAPC https://wtapc.org/ and my data from actual test flight in performance:
On the matter of hydraulic boosted… Well AU-1 and F4U-7 also should have them and they do not have better controls than 4B in game…
New Premium That’s awesome!
whoa thanks didnt know about that website, i can see the high alt difference much clearer now massive W. separate topic but kinda related do you also happen to know whats constraining planes from having larger water tanks to increase water injection time (maybe size?)? having more wep helps a lot with high alt dogfights
Well, size and weight is definitely a problem. You have only so much engine compartment area and you dont want it to change CG much when empty vs full.
But also in real life it was probably more than enough, actual confrotations lasted a matter of seconds and in game we are also very optimistic of how much water lasts, irl consumption was higher at the powers we use in-game.
In Reno unlimited class they use water for much longer bc they have to use full power all the time almost, so they install larger water tanks :)
They also directly spray water into the radiators for better heat transfer.