even with the filler the 76MM has, it will not nuke the entire crew of the VK (or panthers) if you pen the turret, (the short 90MM will)
However, if the long 75 pens the sherman, it will almost always wipe the entire crew, this is at 1000 meters.
that is the 5.3 sherman. it dies almost every, single, time.
I note the range, i also note where you shot from, that is incredibly disingenuous as the im shoing it from the frontal arc,
with 93 mm of pen at 2000 meters you will not hit the VK in a way u can take it out before it’ll take u out
The side of the turret is incredibly bouncy because of volumetric. It’s only reliable within about 200m. The UFP is even more unreliable. The most consistent weakness is the apex of the right side of the mantlet where it is flat, but even then you have shot traps.
In effect, a skilled player will not treat the VK any differently than a Panther D/A
why are you engaging at 2000m anyways everyone knows germans have the best optics for ranged combat m4a1 76 m4a2 m4a3 are best used for CQC because of there good mobility and good turret traverse
Projection map shows it from teh front of the barrel.
Ancedotal evidence of “I’ve never hit it” is not statistically speaking of the tank in of itself.
To act like this is not under BR’d by even 0.3 is ridiculous.
hes the one that set it to 2KM i set at 1000KM as thats a roughly fair range for both.
Love when people try defend something under BR’d cause the goal posts move constantly
oh the sherman beats it in one very specific situation, that again, if the player of the VK is paying attention the sherman gets nuked as soon as it pops out.
Not the other way around.