Doesnt matter. Scharnhorsts guns are more than enough to deal meaningful damage to any other top tier BB and has both a decent RoF and Accuracy but even 16" guns from ships like Rodney cant pen Scharnhorsts armour most of the time. Hopefully with the massive increase in accuracy we are getting, it might finally be possible to aim for the microscopic weakspot Scharnhorst has and we can finally counter her,
But for the last 2 or 3 years. Scharnhorst has been and has remained the meta ship. The top dog. The most powerful ship in the game, and the one that is widely considered to be the ship that ruined top tier naval balance.
We are still awaiting ships of equal spec, like HMS King George V.
Nah, by the sounds of the rebalance on that mechanic. It wont make a huge amount of difference. But atl least with some semblence of our IRL accuracy we can hit the weak spots reliably
The slow speed of the Swordfish causing them to be less vulnerable to Bismark is mostly a myth - not entirely, but ther are many other factors at least as important:
the 10.5cm AA guns had major physical problems - the forward ones had arcs of fire limited by cranes, the aft ones had unstabilised gun directors, the ship was manoeuvring hard and also rolling and pitching, there were scattered rain squalls hampering visibility, some of the flak positions were badly exposed to the elements and only suitable for fair weather shooting (eg see No Swordfish shot down by Bismarck - Naval History Forums).
Most of these were fixed on Tirpitz, Scharnhorst and Gneisenau or not applicable when they were in combat
So, War Thunder’s naval battleship tech trees seem almost done, right? Gaijin’s early 2024 QA said they’d add tons of battleships this year. Japan’s still missing the modernized Nagato-class and Yamato, the U.S. needs North Carolina, South Dakota, and Iowa-class ships, Britain’s lacking King George V and Lion-class, the Soviets don’t have Sovetsky Soyuz or Stalingrad, and France is waiting on Richelieu. A lot of these ships already have models and stats in the mobile version, and the PC files hint at HD battleship assets. With all that, could the naval battleship trees wrap up by 2026? Feels possible, but who knows—Gaijin’s pacing is always a wild card.
Thinking about how Gaijin’s been handling ships lately—they’re just pumping out final upgraded versions instead of incremental variants. Take the Ise-class, for example. They used to split early and late models (like Hyūga’s base vs. modernized Ise) across updates, but now the U.S. tree skips straight to WWII refits. Honestly, cramming both early and late variants of the same battleship class into the tech tree feels kinda pointless. Ships aren’t like planes—an F-16A vs. F-16AM is basically two different jets, but with battleships, the guns barely change (maybe some armor tweaks). At 7.0 BR, who’d grind 400k RP just for minor upgrades? Only naval mains would bother, and even that sucks. Gaijin’s probably avoiding tech tree clutter, but it kills historical flavor.
The survivability of test suit battleships has become very poor, and even light cruisers can easily sink a heavily armored battleship In a short period of time, the armor of the battleship will be destroyed, which greatly weakens its survivability.