My bad long…I was busy last night and only partially reading your comments.
Regardless, the point still stands that this is not the first time yourself or other Air RB players have came into a sim thread and attempted to use the excuse that “well it’s fine in Air RB” to seemingly justify something working completely differently in Air SB.
The implication when you say that it is fine at 11.7 is that the current BR is 11.7. It’s actually 11.3 in Air RB as well…which is just kind of dumb.
But it’s also Air RB where you can see that there is an A-10C from 30km away and where mouse pointer sim means that safely shooting it with guns is 10x easier.
The Su-25SM3 (not TM) only get 2 R-73s on the second to last pylon.
Well, if we are going with irl weapons, the R-77 was on the Su-39, and yes it could be a 12.0 then, but honestly R-77s are garbage compared to R-27ERs, I think I have yet to score a kill with an R-77
Only one detail. MiG-23MLD in sim is much better than in RB because it can hit on big distances absolutely undetected thanks to R-24T and thanks to no markers and worse view in sim are R-60M much more effective. I would say that it should even get higher BR.
I’d argue MIG23MLD is better in RB than in sim.
It has one of the worst cockpits which obstructs your view in a meaningful way. You also get into more 1 on 1 engagements in sim due to the large nature and low player count of it, in RB you merge with 16 people at the same time all spotted and marked, meaning you can pick and choose between a large amount of people to engage
Players in sim are also super vigilant with their RWR and avionics, if you lock/scan someone in sim you’re going to get that persons full attention unlike in RB where it often goes unnoticed due to merging with 16 people at the same time every game.
I know how bad is MiG-23 canopy. Its my most played Soviet plane in sim. But this one negative is negligible compared to the number of positives which this plane has. +idk why you should lock enemy plane by MiG-23. There is absolutely no need. With radar you will only find target and than you use only IRST together with R-24T.
R-24T is definitely not easy visible in sim. It have only 3 seconds burn time and launched from 5-8 km is almost impossible to notice. R-24R I almost never used. Maybe thats why I have more than 3:1 KD in MLD.
The A-10 also has a very noticeable lack of thrust meaning it has 0 climb or acceleration.
Unfortunately I don’t play attackers outside of CAS in ground.
Did you not read? You quoted it too. You thought that airspeed doesn’t matter for missile range for some reason, then I corrected you. That’s off topic? The whole entire thing was in response to you not understanding basic physics.
Then I mentioned the A-10 in RB because you said “Thank you for the info. You’ve also just proven indeed the Su-39, and Su25T / SM3 are in a far worse position than I have feared” to give insight that the A-10 is slower than the Su-25 and it massively affects its missile’s range negatively hence why I believe in ARB it would be fine to move up to 11.7 but not 12.0.