USA A-10C bias needs to be 12.0 to be “fair”

The F-16AJ has Aim-9Ls that are easily defeated by MAWS. The radar missiles are easily defeated by multi-pathing. And the AJ is the most maneuverable 4th generation fighter in the game short of maybe the J-10.

In order for the AJ to win the fight it has to merge extremely slow and use full manual controls to actually compete at low speed and point its nose at the A-10. Or it needs to rate around where the plane can point its nose at low speed while remaining close enough to deny an Aim-9 shot but also not get into a speed range where it can get out-rated or have the radius cut off and gunned down.

This is how pretty much every plane in the game has to match up against the A-10. Or they need to have good gunnery skills to kill it in one pass while at high speed. This is not something that you commonly run into during EC games.

The only way this plane is easy to deal with is in the vacuum of a pure 1 vs 1 or in the theory-crafting that people do on the forum. A good 1v1 player should easily win against this…but only in that arena. In practice…even people that are good at 1v1s can still be surprised by the airframe in EC. For instance I have a video that is almost a year old where I take out the A-10 Late…and starsss2_TV (the top ranked Sim TSS player) misses a pass with his MiG-23ML because I am able to sit inside of his turn circle and gun him down. And this is the old MiG-23ML flight model that was cracked as hell.

And this isn’t to say that I am the best player ever…but rather just to showcase that there is a huge gap in what people theory-craft in the vacuum of the forums vs the reality of playing the game. Right now the only plane that it can face that is probably a direct threat to it is the Mirage 2000 CS-4/5…except there is not a 11.3 -12.3 bracket in SB…so the hardest thing that it will face is the MiG-23ML series of planes.

Even if this plane was put at 12.0…it would still fight in a down-tiered bracket around half of the time…and would still be able to fight 11.0 planes. But it would give some breathing room to people that aren’t always playing the absolute top of the BR bracket on days that see 11.7 and 11.3. On top of that…the tools that it has means that it would still be able to perform the intended role of ground attacking about as well as it does in it’s current bracket. There is no good reason to keep it at an artificially low BR bracket.

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I know multipathing was adjusted with this update. Causing Fox3s to be far more leathal i haven’t really spent a lot of time experimenting to see how much stonger.

To be honest I know that in EC everyone will act different compared it a 1v1 that being said i don’t think you showing you doging on a lobby is evidence enough it can fight 13.0.
So you were able to be star in a 1v1 with a 10late does that mean it should go up to 12.0 too? It has the same FM as the 10C and you shown gun kills against an 16.

Multipathing was adjusted to 60 meters in the last update.

The lobby that I was dogging on was a full mixed All vs All lobbies and my team was unbalanced/had less players. Lobbies that are USSR vs USA are normally even more unbalanced in favor of the USA team. This last patch I had a 100 percent win rate in the F-16A due to how unbalanced the game is.

Even in the lobby where my clip was in…you can see that I have ground target kills…I was easily able to get to my objective and engage it…and then go on to kill other players.

Beating the A-10 Late in a fight is orders of magnitude easier than the A-10C due to the disparity in missiles. Disengaging safely from the A-10C is significantly harder to do than the A-10 Late. On top of that…it is significantly easier for the A-1OC to third party other players due to the Aim-9M and due the HMD+IFF that the plane has.

HMD IFF means that the only thing that I have to do in sim is look for black dots and then verify they do not have a green circle around them. This is de-facto as good as any radar at this tier and means that you are not wasting any time chasing dots to determine whether or not they are friendly. It also means when there is a dogfight/furball to shoot missiles into that you can actually pick out friends from foe easily.

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Just stop replying. you’re justifying 10.3-12.3 holocaust by defending a plane that turn like props. shoot missile like top tier Jet, and fool missile like top tier supersonic strike bomber.

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No I am saying it should be at 11.7 not moved to 12.0

when you have the best tree in the game that tends to happen. russia is likely the most played nation in the game

No.

no plane has enough flare to deflect 1, let alone a barrage of 9M in 10.3-11.0 range.

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Depends. I think for ground it’s Germany, for air it’s USA

Well, if they move it to 12.0, and it performs badly, then bring it to 11.7, but yet again, YOU HAVE TO BUFF ALL OTHER 11.7-11.0 planes at the very least. That, is the problem.

So again. 12.0 is a very balanced Br for it. Considering a worse plane (Su-25SM3) is at 12.3, actually you know what? I’ve changed my mind thanks to your argument.
They should make it 12.3 to match the Su-25SM3 and bring the Su-25SM3 to 12.0

Trying to get it changed via the community is reasonable, same thing happened with the spall liners for the Leo2a7 and strv122b+

No I am not trying to make Russian vehicles the best in the game, but I have lots of experience in them, usa, and German vehicles. To bring this up is irrelevant, because I’m comparing 1:1
The closest competitor to the A-10C in br is the Su-25BM, which had 1/16 of the capabilities.

Having a valid opinion because I’ve played a lot is reasonable.
Do you remember when the F-16C came out with those aim-9ms? Pretty much everyone has / had a 12.43 or higher k/d.

Or the Leo2a7 which was sporting high in the 18.0 k/d.

So no, balance is a VERY GOOD THING that’s why the A-10C has to go up.

It’s like saying: “oh hey, we are dropping the T-2 (Japan) and we are giving it 2 aim-120 at 9.3”, that’s fair right? No. Not in the slightest

lets be real here. the soviet ground tree is pound for pound the best tree in the game. i cant think of a tier were they arent at least mediocre. they dont have a single hole its a filled out tree with multiple choices for a role per tier. the air tree is a bit harded but without a doubt id say soviet props are better than american props at every tier over 2.7. then on jets id say soviets have the upper hand from 8.3 to up to 11 aircraft.

i dont to play every nation to have an opinion. and besides my opinion isnt mine only. my brother shares it and he plays. israel, german, italy, and a bit of USSR.

i haven no issue with the a10c going 12.0

Then what are you arguing against? This is a Sim AB thread about the A-10C

Also, playing the Russian tech tree with a locked 7.1 sec or 6.5 sec reload vs every enemy tank that out loads you at top tier… Russia isn’t biased, it’s more like you’ve missed your shots.

I have played the M1a1 click bait and had a fantastic Time in it, vs a T-90M, no gun depression, no reverse, stuck at 7.1 sec reload, etc. it doesn’t help everyone at top tier seems to always hit weak points. But my favorite thing as of late, is rounds will the lower plate of my T-90M, somehow not penetrate the floor plate, but rather skip off of it and hit my ammo, that’s been constantly happening since the update. It makes the T-90M absolute garbage.

I 100% agree, smokeless missiles alone should be enough for 11.7-12.0, but ontop of that the IFF in HMD should without a doubt bring it up to 12.0.

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It’s funny that you reported my previous post, because I said you haven’t played X nation, so your opinion is less valid.

Anyways, to anyone who said 12.0-11.3 wasn’t possible, look at this:

The A-10C would be balanced at 12.0, and would be in a line up with the F-4S

R-73s are so bad in sim not even funny, they I took a few clips all in one match, I could’ve recorded more, but I kept getting destroyed by the Av-8B (NA) and the A-10c

One clip is of an r-60 also being garbage.


The top two on the enemy team were in A-10Cs, pretty much all their team except the zombers had a positive K/D, meanwhile all of us the USSR, pretty much had negative.
Given the fact I play on controller, no Hotas, and have no VR, I’d say I’m fairly good at the game, especially since I kept getting 2v1’d

Again, I can’t see why the a-10c shouldn’t go to 12.0, and maybe even the Su-39 with R-77s
It has killed using the su-39, or most Russian aircraft, not to mention other nations, since the NATO teams can counter everything in every way.

Russian missiles in general are abysmal compared to most the competition.

If they want the A10 at this BR, fail to see why the harrier shouldn’t be. Significantly less effective CMs, significantly less ground pounding ordnance, and on top of that if you want to have 4 9Ms you trade your good ground pounding kit.

And that’s not comparing it to Russian ground pounders at the same BR, if we compare it to those, pretty blatant how much they cater to the yanks.

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well
9M also “abysmal”

Spoiler

srry for bad resolution - discord screen recording
https://youtu.be/JKfeZymZkqI

thats trouble in game, not one(red) side missiles.

too close, proper flare popped and the distance doesn’t help the tracking suspension.

No, the trouble you’re highlighting is user error.

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