Anyone that thinks that the A-10C should be at 11.3 probably suffers from a major case of skill issues.
The idea that a dedicated close air support aircraft should be the best fighter at 11.3 is extremely silly. And this plane right now is in-effect one of the best fighter aircraft due to being extremely difficult to kill due to MAWS and the number of countermeasures. On top of that…it is one of the best equipped for killing other aircraft due to the 4 Aim-9M and HMD + Datalink IFF.
I already have 125 kills in the plane…and all of them except for maybe 10 of them are players. I haven’t even played it during the 10.3 - 11.3 bracket day. I have also destroyed an equal number of ground targets. You want to know what the biggest threat to this plane is? SIDAM 25 and Gepard. A solid 50% of my deaths are probably from ground based AA.
I have even taken the plane into a 13.0 mixed lobby…the worst case scenario this plane would face if it was 12.0BR…guess what? I ended up with 16 kills for 5 deaths while fighting F-16A, MiG-29, F-14s, and Mirage 2000s in a crowded lobby on a small map. MAWS + HMD w/IFF + Aim-9M is still an extremely viable combination. And the fact that the A-10 is kind of a blessing because it means that hugging terrain and multi-pathing radar missiles is a lot more consistent.
The HMD IFF is a really big deal when using the plane to ambush fighters because you can tell who’s who if you see a dogfight. It means that the range where you can be effective with the Aim-9M is a good bit longer because you don’t necessarily have to get close enough to avoid fratricide.
Even at 13.0BR…the A-10 is still a good airframe and it has a pretty decent chance in a dogfight against even the F-16A when flown by the average sim player. And the Aim-9M gives it a very good capability to counter-attack players that are trying to use their speed against it or using boom and zoom tactics.
Most of the people that are arguing that the A-10C is balanced at 11.3 because “it’s slow” don’t really understand the implications of having what amounts to a bunch of SAM sites just roving the map. This things presence amongst gun fighting planes and planes with low flare counts means that everyone has to be very paranoid about getting into any prolonged dogfights…not just with the A-10 specifically…but any peer plane in the game. Say for instance an F-5 and MiG-21 get into a dogfight…well the MiG-21 has to win that fight extremely quickly or run the risk of being third partied by Aim-9M.
A lot of the planes at this tier really don’t have the flare count to “just flare bro” and try to continuously shut down the seeker of the Aim-9M. And most planes at this tier do not have good radars or good radar missiles to engage each other from stand-off ranges. The A-10C does not belong in a meta-game that is largely close range kills with IR missiles or guns with planes that have poor situational awareness. Shoving a bunch of IRCCM missiles on a plane that nearly automatically defeats all non-IRCCM missiles that are launched at it is a recipe for disaster and is going to make another BR range that is effectively unplayable for a sizeable portion of the player-base.
And before anyone says that the A-10C will suffer at a higher BR because early 4th Gen fighters can do everything better…that really is not the case for the average sim player. In the games that I have played at 13.0 I have been able to consistently get gun kills on pretty much every player that has decided to dogfight me.
Yes…the F-16AJ can and should win the fight against the A-10…and it will if a player knows how to play energy and turn rate while also not flying into Aim-9 aspect. 99.9% of sim players are nowhere near that level of competency though…and even amongst dedicated sim players this plane can be very annoying to deal with in a fight. And regardless of the tier…this thing is equally annoying as a 3rd party.