(UPDATED) The Namer IFV series should recieve an Ammo Box to fix its major issue and bring it in line with the Terminators

I can agree to that

There is no reason to not give those Vehicles ammo Boxes TDs like swingfire etc have them too, and those dont need them at all.

Spikes take 2 or more to kill a mbt most of the time. So being able to just kill 2 mbts and then rush to a capture to rearm its not good.

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Instead of ammo box, it should have more spikes stored in the hull, because of all that empty space its not used to carry infantry

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God, Allah, Gaijin, please store the additional 30mm ammunition for Namer in the hull. I don’t want to be left with only a 7.62 machine gun for self-Defence after being detonated by the turret ammunition (hate from RCWS-30)

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*god, allah, elohim, the great snail
if gaijin isnt gonna fix the namer’s armor, AT LEAST give it another belt or an ammo box,
because you can finish your match with the name the moment you get hit most of the time

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That would also be Okay, i want the box because the 30mm ammo is INSTANT gone at contact.

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I have updated this post with information regarding the Terminator. Please take another read.

Never speak again you probably don’t have the vehicle, it’s armor is completely nonexistent, it’s a apc so it should have more missiles in the back, it’s 30mm can’t pen stuff even if it’s live depends on it. It should either get more spikes, its armor fixed or all 30mm bushmaster get a buff

Plenty of space for more spikes storage I would say.

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In the case of the merkava 4, IRL it can sacrifice ammo count to carry some troops, so if the Namer sacrifices not carrying troops, then it should get more ammo count.

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The fact that they categories a 60 tones vehicle as a “light tank” and say the terminator is a tank destroyer so it would get an ammo box says a lot about the people who are making decisions in the company

IFV is referred to as “Light Tank” in-game for gameplay purposes. The same occurs with SPGs being turned into “Tank Destroyers”.

The issue with the Terminator is not that it was considered a TD necessarily, as that’s what it is good at within the game. The problem is that the Begleit is the same type of vehicle, yet it is considered a light tank. Ordinarily, I wouldn’t mind this (take the M18 being a Light Tank and not a TD), as it just swaps scouting for an ammo box; however, the Namer plays similarly and struggles because it doesn’t have a way to refill itself off an objective. With the Namer’s turret being easy to penetrate, this leads to anemic performance in long-term engagements if it can’t sit near a capture point.

Out of 16 spikes with my AH-60 I might get 3 kills but keep crying 😭

Frecca gets 10 spikes at a lower BR but you don’t see them dominating games…

Smoke up, have some situational awareness and get better at the game 🤷‍♂️

To be fair the Freccia is a manned turret and is easier to kill but spikes still do suck. I do think an ammo box would make it a little too trolly and that goes for any unmanned spike throwers. I think the best solution is giving the vehicles more stowed spikes since none of them are actually carrying infantry.

Edit: Totally forgot they added an unmanned Freccia now

Just came to say hi from 2026. Ammunition box got added to a bmpt as an exception, because, unlike namer it cant actually carry any spare missiles in its hull. When it comes to russian vehicles, gaijin own rules of balancing dont work, as we can see. And there are multiple examples of this special treatment for russian vehicles. This is why namer needs a box.

You think labeling bmpt as light instead AT missile carrier and removing ammo box would balance it?
Giving that thing scouting ability would be broken as h****

Im not talking about balancing bmpt. Im pointing out how gaijin own rules might be easly broken once it benefits their favorite nation.

And making it “light” tank actually would benefit it more , compared to missile carrier what it is now.
So you would actually want to buff it , by making it light.

There are already alot of light tanks in ussr tt, so it wont make much of a difference, given howw nerfed active scouting is right now. But having twice less atgms definetely would.

Yeah, having most survivable light tank would not make difference…
You are bit lost, just imagine cas problem on top tier after that change…
Not to mention bonus points on scouting and getting assist on scout + kill = faster nukes what they can get now