I love the decompression at 2.7-3.7 but there’s obviously similar vehicles missing from these changes that also needs to follow.
The rest of the 75 Shermans and not just the early M4A1’s. They’ve always been among the best, if not the best tank at their BR. They’re just a jack of all trades. Great armour, great gun and great mobility.
The rest of the T-34-76’s, though their guns are worse than the Shermans, and less jack of all trades, they make up for it with their superior mobility.
And with that I also need to throw in the early 1939 KV-1 (L-11) as it too compares to those above. Unsure about the SMK, but likely it too. And the ARL-44 ACL-1.
I’d also like to the changes to the long 75 Panzer IV’s be extended to Arcade Battles too, and not just for Realistic Battles.
I would again like to suggest that the AH-1 Cobra helicopters for all nations in the br ranges of 9.0-9.7 should have a minimum of two ATGM missiles as a stock loadout. This follows changes proposed in the first round for the Huey-based platforms to expedite the stock grind. However, similar changes weren’t extended to the AH-1s, which have an awful stock grind due to severely constrictive stock capabilities when compared to contemporary platforms such as the Mi-24, PAH, and Gazelle, etc.
Must have been before people started farming bases with napalm on MiG-23, bc now you’re hard limited to mach 1.13 at low alt and accelerate like a slug when loaded for anything other than pure A2A.
While I agree with giving it the 9L, I still think it shouldn’t go up in br. Moving it up to 11.0 would put it at the same br as the SU25BM, which has the R73, better munitions, and a better flight model at the cost of being slower.
Furthermore, this would put the GR1A one br step lower than the IS, which has IRCCM missiles.
I say give it the Sea Harrier treatment, have the 9G stock, get the 9L later, be at 10.7.
J35xs
Air battles 10.3->10.7
Can we pls get the 20g missile flares and supersonic combination 10.7 or above only? This isnt just premium/popular vehicle hate, 21smt/mf 100% deserves 10.7 too
Rationale:
The M4A3 (105) is a very strong vehicle in downtiers. Moving it up to 3.3 in AB is a step in the right direction, but similar changes should apply to its RB BR.
To justifying moving it up, it could receive a few buffs and move it up so that it retains its effectiveness.
The current HEAT and HE ammunition are subject to very inconsistent damage. Adding the T24E1 APHEBC round would give it something more predictable and reliable against moderately armored vehicles. It would have much better velocity than its other rounds and could defeat around 86 mm of armor at point blank range, meaning it can dispatch any vehicle at its BR from side-on or through frontal weak points, with more than enough filler to overpressure.
The modeling of the hull mg is a bit scuffed currently, as it is missing the outer sheath modeled on other Shermans, allowing most low rank guns to easily get through this point, even at decent range. Correcting the armor modeling wouldn’t be too noticeable against most tanks of similar BR, but correcting it would be at least one more reason why it shouldn’t be facing 2.0 vehicles in RB.
F4d-1
9.0->9.3
Way too fast and nimble for 9.0; 4 missiles I believe too? Only con is low ammo, but has the higher than average velocity colt cannons on the f8 too, which are very good
i wouldn’t say the Su-25 has a better flightmodel than the jag lol, slow as a motherfucker and about as maneuverable as the ever given. miracle the Su-25 hasn’t gotten itself wedged inside a hangar yet
jag is actually capable of going supersonic, and while the flightmodel isn’t excellent, it certainly stands a whole lot more of a fighting chance against less maneuverable fighters like phantoms. though, phantoms can still rock your shit but atleast you can defend, whereas the frogfoot cannot
i’ve got quite a few games on the Jaguar IS, i’ve never particularly had any energy retention issues.
and as for the turnrate, yeah, i know, but atleast you can end the fight before it starts right off the merge by feeding the phantom a magic 2 or cutting into his first turn and blowing a bomb-sized hole in his fuselage if the british 30mm is benevolent that day. as for the Su-25, phantom would just extend and come back whenever he feels like it