How so?
I have decent stats only because people take my stall bait due to me being above them or they do head on vs the good cannons. The turn and roll is frustratingly poor; you can’t do anything vs like an su9.
If any jet get behind you besides maybe f89 it’s just a guaranteed death due to no options.
“Much worse”
You do not have very well founded opinions.
And seem to literally ignore thinks like lack of
What add-on armour does the tiger E have
That’s a very manageable downside.
they stapled a sheet of toilet paper to the armor
Its airspawn, speed, climb, and accel made it untouchable in 5.7 games.
HUUUUUGE
This changes everything
You:

Also, convenient that you seemingly forgot in 2 secs I mentioned the Tigris.
Are you part goldfish?
Or are you purposely acting this naive?
Historically, the TIALD pods could be mounted under the right wing if the centre line pylon was occupied (see below)

oh sick
Tanks have had a br difference for less.
Yea I’d be fine with removing the airspawn. But it’s just like early f104 that goes fast and is hard to kill, but in return struggle to turn to hit anyone else at the same time.
Bro the heavy tank is a worse tiger E yes but so is the tigris aswell . Its fine at 6.0 nor does it need buffs . YOur reasonig also speaks for a person with rather low skill . So even if it went down it wouldnt change stuff for you
F-104 when asked to hit broadside of barn (tectonic shift moved the barn one molecule to the left)
so everything in this game must be grind oriented? No fun? No interesting stuff? Only meta chasing?
Let’s remove all MLRS system then, lets remove every caliber below 12.7mil for all tanks too
Tigris has add on armor that can’t be shot off.
lol “your reasoning also speaks for a person with rather low skill”
Or I’m using actual reasoning… and am a good player? Is that too hard to fathom?
Also, funnily enough your in a cheat squadron, your chat banned, oh, and your overall a worse player by a decent margin.
End of discussion
People complain way too much about 104 just because two years ago before its turn values got modified it was extremely strong. Now it’s simply okay at 9.3 if not somewhat good, but it isn’t anywhere close to what ppl say and I don’t think the c one should be 9.7.
The much more oppressive planes are a smart t2 player with rockets and the 106
nah C has four missiles instead of two so it should actually be 10.3, trust
Except A2D’s maneuverability is actually decent for what it is.
If it got 2 more missiles it would be fine at 11.0, the J7D should be 11.0 to TBH.