F-16AJ
BR: 13.0 > 12.3
Gamemode: Air Simulator
Reason:
six missiles, two of which are the comparatively inferior AIM-7Fs, four of which are the comparatively inferior AIM-9Ls. 13.0 aircraft get various boons such as significantly more countermeasures, better avionics, and in most cases ontop of that also significantly better missiles in the form of iRCCM missiles and/or FOX3 missiles. the F-16AJ has no business being at a higher battlerating than the F-15A and F-15J, both of which have more countermeasures, more missiles, and better missiles (4x AIM-9M / 4x AAM-3 + 4x AIM-7M versus 4x AIM-9L + 2x AIM-7F).
The F-16AJ’s battlerating is a remnant of old times.
2 Likes
So the better engine doesn’t count?
A21rb
6.7->7.0
Vehicle is still extremely strong but people don’t know it due to playing early jets incorrectly. Literally has a vampire’s engine at 6.7, solid maneuverability, firepower, acceleration, and high speed. Somewhat low rip speed but it has air brakes to mitigate this. Could definitely compete with 7.0 jets being slower but better turning.
Considering the Tiger E is a TT tank played by lower level players and is better in capability, doesn’t mean Heavy tank no.6 is doing particularly well.
Look at the disparity in amount of games, one is also Japanese, a sub nation for non new players.
It’s also a rare to see premium tank.
So no. Heavy tank no.6 should be 5.7 or receive buffs
The lack of cupola weakspot is enough to justify +0.3
They’re only on heavy tank no.6 now I think
it’s literally a tiger E with the mild inconvenience of the grenade launchers, it does not need to go up
Again, global stats are not the way to measure a vehicle’s performance
1 Like
Well, those shrapnel shells work just like APHE but have no real advantage.
Maybe, if it didn’t have the same fuze sensitivity but the implemantation as APHE doesn’t even make sense.
So right now they don’t serve any purpose and I don’t see that changing.
AP(HE) is for armor penetration. HE shells for light targets.
No point to have them in the game.
In case exactly zero of the Yak-3U suggestions were seen by developers (which totally absolutely surely happened because it would be be completely absurd for it to not see a br change), here’s my suggestion from the previous thread. :)
Vehicles: Yak-3U
Gamemode: Air Realistic
BR Change: 5.7 —> 6.0/6.3
Reasoning: The Yak-3U’s combination of turn, power-to-weight, energy retention, and straight-line speed comes with little downsides and markedly exceeds the performance of most (if not all) 5.7 aircraft. The only aircraft with performance relative to it exist at higher battle ratings, such as the Ta-152 and P-51H, or are planned to move up, like the LF Mk. IX.
4 Likes
All my feedback from the previous topic applies to this one as well.
Air RB 13.0 compression is awful and is ruining well over a hundred aircraft between 11.3 and 14.3; F-16C Pobit as an example being the same BR as F-18Es…
1 Like
Heavy tank no.6 only has 0.9 hp/t more.
Your not talking a significant enough difference
Literally the same vehicle just with smoke grenade launchers.
HT No.6 should not be at the same br as the much worse tiger H1
3 Likes
Aircraft: Kfir Gderot (Kfir Canard in game)
Suggestion: 11.0 BR to 10.7 BR
Additional information: While the Kfir is very fast and has strong flight performance, it is still inferior to aircraft below it by a significant margin in terms of air RB A2A effectiveness.
For example, the J-7D is comparable in overall flight performance but is not only equipped with superior missiles, but is also equipped with many more missiles.
Strong CAS armament and above average acceleration for a delta aircraft is not enough to be viable at 11.0 BR.
3 Likes
Doesn’t have smoke either, or add on armor of the tiger ost / west, or the tiger E, or the Tigris.
You know, just those lovely little secondary factors that increase survivability.
Air realistic(no tank battles).
A2d-1
7.0->6.7
It is all engine power and no maneuverability. It can’t compete with 7.0 jets and shouldn’t be higher than mk 24 spitfire
Vehicle: Jaguar GR.1A
Gamemode: Air Realistic & Ground Realistic
BR Change and new weapons:
Air Realistic: No change
Ground Realistic 10.3——> 10.7.
Give the Jaguar AIM-9Ls, and the option to carry a GBU-24 under the fuselage with the option to carry the TIALD pod under the right wing.
Reason: The Jaguar is a very lacklustre aircraft in game, in both Air and Ground battles. AIM-9Gs are not a great missile especially when equipped on a slow and heavy airframe. Historically, AIM-9Ls were used on Jaguar GR.1As. In Ground RB, the Jaguar only gets two Mk13 LGB, so the GBU-24 could allow the Jag to be more efficient at CAS.
3 Likes
what add-on armour that the tiger E gets? huh?
There was a point where this thing was 6.7 and it singlehandedly wrecked lobbies. Its current br is completely warranted.
while i agree, how do you suggest mounting a GBU-24 to the fuselage when the TIALD occupies the same station?
1 Like