Update 2.59.0.43

Aircraft

  • A bug that caused a significant decrease in the probability of incoming missiles being hit by fragments from other munitions has been fixed.
  • F-102A (all variants) — the static thrust and thrust at altitudes of 9–15 km has been increased. (Report).
  • MiG-23M — a bug that caused the research of the S-24 modification to require the UB-32 modification instead of the B-8M1 modification has been fixed. (Report).
  • Su-33 — the maximum payload capacity has been increased. Total capacity from 6500 kg to 8040 kg, per-wing capacity from 2500 kg to 3000 kg. (Report).
  • F-84B-26 — a bug that caused the rear wheels to not touch the ground in the hangar has been fixed. (Report).

Sound

  • Arjun — the sound of the engine has been changed from the Leopard 2 to the Leopard 1, as it has the MTU MB 838 engine modification.

Locations and Missions

  • Golan Heights — a bug that caused a cruiser to spawn instead of a catapult carrier for one of the teams has been fixed, starting positions of the aircraft carriers have been adjusted. (Report).
  • Darwin Hill — a bug that caused aircraft in top-tier battles to spawn too high and too close to the tank battle area has been fixed. The tactical air map has been corrected. Previously the names of specific locations were wrong.

Interface

  • A bug that prevented the switching of the vehicle type in the crew training window with the cursor and selection button when using a controller has been fixed.

Graphics

  • A bug that caused the image in VR to jitter when using DirectX 11 API has been fixed. (Report).

Other

  • The lists of additional random ground vehicles in Ground Battles have been updated:
    • The following vehicles have been added to Arcade and Realistic Battles: M10 Booker, M1296, sWaTrgInf, T-72B3A, Ajax, Arjun Mk 1, BTR-3E1 (Japan), Harimau, Leopard 1A5BE (France), Eitan (P), Hunter AFV, Merkava Mk.1.
    • The following vehicles have been added only to Realistic Battles: Tor-M1, M41D, FK-2000, NOMADS, Osa-AKM (Israel), Tor-M1 (Israel).
    • SIDAM 25 has been removed only from Realistic Battles.
  • The lists of additional random aircraft in Naval Battles have been updated.
    • The following vehicles have been added to Arcade and Realistic Battles: Me 210 A-1, Washington B.Mk.I, Hawk T Mk 1A, Welkin F.Mk.I, Ki-93-I Ko, L-39ZA/ART Albatros (Japan), WM-21, WM-23, Me 210 Ca-1 (Italy), Me 210 Ca-1 36.M (Italy), Fw 190 F-8 (Italy), Héja I, Héja II, SE.203 Aqui lon 203.
    • The following vehicles have been removed from Arcade and Realistic Battles: B-57A, IL-28 (Germany), IL-28, IL-28Sh, Tu-14Т, IL-28 (Italy).
    • CL-13 Mk.4 has been added only to Realistic Battles.
  • The secondary weapons available on the following additional random aircraft in Naval Battles have been updated:
    • Ar 234 C-3 — a preset with 1x 1000 kg bomb has been replaced with a preset with 3x 500 kg bombs.
    • A-26B-10, A-26B-50 — bombs have been replaced with torpedoes.
    • Tu-4 — a preset with 40x 250 kg bombs has been replaced with a preset with 20x 500 kg bombs.
  • A bug that sometimes caused the startup splash window to display indefinitely has been fixed.
  • A bug that caused the game on Mac to crash when switching to cockpit view in a cockpit with mirrors in it has been fixed. (Report).
  • A bug that caused the game on Mac to frequently crash with the following error text: “(libev) select, err=22”, has been fixed.

Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.

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