Not only, now you can’t even repair in ground battles, what a majestic code
though it can carry all the same armaments as the other M3s, and the trainer already has one gun removed. so i think the question is not whether it could, but rather why or if it couldn’t since it’s more or less just a two-seat M3 with only one gun.
lmfao this just keeps getting better doesnt it. 89.99$ premium vehicles next time
Uhhh all air-to-air missiles are broken?
Aiming in Naval is broken even more now
Before this update basically any <152mm cannon in AB didn’t calculate lead
Now EVERY cannon/turret won’t even turn onto a locked target but will return to “base” position
yup
The repair mechanic is non-fucntional in naval. not just for me but for my teammates as well.
Devs are aware and working on fix right now.
Thanks for report.
good to know, thx
“CTRL+WIN+SHIFT+B” Might fix the textures (resets the graphics drivers, can be done mid match and shouldn’t cause issues with the game even if it’s running at the same time).
Has anyone experienced Martels just disappearing out of nowhere during flight?
missiles are bugged too
So can you confirm that the patch wasn’t play tested at al, then?
That’s not really how that works, just the act of making an update go from testing to live can break it even if it previously worked. Tech can be really weird at times and once you realize that ALL data is just zeroes and ones and that changing just one of those billions upon billions of numbers can cause errors and bugs you start to realize how easy it is for things to break just by transferring them from one place to another.
This is just a visual example for demonstration, it might not be how it actually works:
Think of it like packet loss for the upload or something like that. If there are network issues during the upload of the update then parts of the code might get altered or deleted on the way from one server to the next causing bugs with that part of the code.
Like all all or just ir one you slave with radar (not fox 1 or 3)? Yesterday (post ne patch) aim9m on a10c were working just fine.
Just logged in after some patch, aim9m and aim120 seem to work as intended on a10c and f15e.
There’s no reason to assume a dedicated trainer is necessarily compatible with SEAD mission equipment
For that, you need proper sources it is
Why the mirage 3e,f1 (maybe the 5f?) were left out on this department? F-4C at similar br received the shrike while retaining much more cas capacity when equipped with those missile
Is there no bug fix for custom sight? I submitted a report but have not received a response.

