Update 2.57.1.70 (Battle Rating changes implemented)

Zusammenfassung


Yey…
F-4F ICE to 12.7?

Annoying but I’m still continuing my quest to get the GR7 moved down from 13.0 in arcade and down to 12.0 in RB

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can i get a refund for the yah64 now please thanks
i didnt grind 3 months to have a significantly worse prototype at same BR as the porduction version
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This is a joke - right? Like - super early or late April fools?

I’m an Arcade player - so I’m gonna use the Arcade BR’s. Where you just put the F-16ADF - which was 13.3, and only had access to air to air missiles, and topped out at 6x AIM-120A’s, to 13.7, when even if the setup isn’t in meta, both of those Su-30’s can take 6x RVV-AE’s, 4x R-73E’s, and still bring bombs, ASM and ARM’s to the fight. Sure - you finally moved the F-14B and D down to 12.3, should have moved the A to 12 even if that mean leaving the 9L’s off, not that it really should, but hey, not only is that still in the +/-1, but most Su-30 players bring the Su-30 down to 13.0 matchmaking so there really is no escape from them with that change.

And what about the 12.7 F-15A that is limited to 4x SARH missiles? What about the F-16A limited to 6x IR missiles that gets smashed by 11.7’s as is that have SARH when it’s freaking 12.3? The F-18A at 12.3 limited to 4x SARH missiles? F-2A ADTW limited to 4x SARH at 13.0? F-16AJ with a whole 2x SARH missiles just like most of the MiG-29’s in various players at 12.7? The Su-33 at 13.3 with only SARH? It’s perfectly fine for them to suffer constant up tiers against - or be at the same basic BR - as the Su-30’s with no access to ARH missiles - and even only access to IR missiles - but the Su-30’s that can pack on 10 missiles, 6 of them ARH, aren’t allowed to see 14.3 as much or 14.7 at all?

Either y’all need to drop the hammer on increasing the BR range, or more realistically even with that - you seriously need to drop at least some of these BR’s, namely the F-16A, AJ, F-2A ADTW, and MiG-29’s with only IR and 2x SARH. To say nothing of the F-105 that needs to get out of Rank 7 and 11.0 BR, the F-111A that you either need to drop the BR on, or give it the right freaking Sidewinders considering it entered service after the 105’s were pulled and the E was basically the standard and B’s were rebuilt as them, and the F-86F-2 needs to drop to like 8.3 cause those 4x cannons in no way warrant what was a 1.3 and now 1.0 increase in BR over the 6x MG version considering their more or less the same otherwise.

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To be fair, Bulannikov already answered to this in his FAQ

Great to see that notice was taken of the Comet post in the previous BR change thread, but say to see that the 77 mm is still being regarded as somehow equivalent to the 85, 88, or 75 mm L/70 guns, all of which share share the 7.0s reload. The 77 mm is also seen on the Concept 3, where it has a reload of 5.9s!

For the 77 mm, an aced reload of 6.0s remains much more realistic as detailed by @commissarcarl in the thread discussing this specific topic. As described in P.M. Knight’s A34 Comet Tank: A Technical History, while the experimental rotary stowage (not seen in the in-game Comets, which have 9-round conventional racks in this position) beneath the gun was very slow , loading from the loader’s ready racks allowed for 6.0s reloads.

I think that the 77 mm gun must be being fundamentally confused at some level, as every 17 pdr in the game (which uses a considerably larger round) still fires faster, and the German 75 mm L/48s have for some reason been buffed to a blistering 5.0s.

Nonetheless thanks for the small buff to Comet, the most aesthetically-pleasing Cromwell variant.

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where is his answer?

Well someone did point out that it is better than the scimitar mk2 lmao

Just more tokerstar cope.

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What makes that so bad tho? I don’t understand why anyone would prefer to wait a slight bit less and have significantly worse matches

It spots them at second rotation. Not after “several rounds”.

You cant hit target 90 deg above you in 2s6 either because game capped angle at which you can look up. Even suspension cant bypass that. You can see that in test drive. As far as Im aware it can be bypassed with irst and radar screen. At least it worked on sm sv that way vs “james strat”-ers. And again, at further ranges and altitudes osa missile will be superior.

I own strela, osa, 2s6, tor, pantsir s1, pantsir sm sv.

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How long will that take

still no removal of bar armour… This vehicle is pure junk still

this is really poor performing

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You see, from a premium Su-30s perspective to use the plane in its intended role - grind as fast as possible- you need to bingeplay matches like the people at one arm bandits in vegas. Join Battle - Air spawn - fly 30 seconds - yeet 4 aarhs at planes that dont have them, instantly j out, hangar, start battle, repeat.

Match quality doesnt matter the tiniest bit for 80 to 90 % of premium one spawners in ground and in air even less, matches per hour apparently matters more for them since with one premium t80 you most likely wont be match deciding, you wont be profiting from rp over time and they usually arent match deciding. Join, hold w, get a cap and maybe a kill, next battle. Same or even worse for the planes.

For overall match quality or game quality ofc its a whole different thing, i literally played matches at 11.7 in the last days where the whole enemy team was Japan only and all in Type 90Fujis. While my team was 80 to 90% premium t80s and Leo2a4s. In no metric are those good matches…the whole BR range plays absultely abysmal…

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Why does the BMP 1 and BMP 2M have blowout panels?

The more I talk with people about the issues of this game, the more I realize everything is the fault of premium players in a way or another. It’s crazy how consistent it is

They dont, its just a bug which happens from time to time

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damn, did we really need to expand the list of ‘reasons not to play the Hunts, Egret, and Abdiel’?

Zusammenfassung


Here we can see a 0.3 BR diffrence in GRB, if anyone can explains what they drunk, feel free to say it becauee I want that stuff too