Update 2.55.1.84

Good to see gaijin have once again ruined at least one italian lineup and at the same time never touch over br vehicle like the Otomatic
It isn’t a real round of br change if you don’t show your hate and contempt for italy right?

3 Likes

2.0-2.7 vehicles finally get some breathing room thanks to the 3.0-3.7 BR changes, though I still think a lot of those could have been a bit better executed.

  • The Cromwell V needs to get APHE if its going up to 3.7.
  • The Sherman II visual and armor model just needs to retextured and ported to the US and French M4A1’s now that they are 3.7. It was very strong at 3.3, but it needs the updated better armor model to meet 3.7 standards.
  • Many of the current 3.7 Shermans that are noticeably better than the M4A1 should probably go up too, like the Composito or III/IV. It just feels odd the have such a discretion in capabilities between equal BR Shermans.
  • I’m not really sure why the AMX-13 FL11 caught a stray this update despite multiple people proposing moving it down from its original BR. It’s just a faster Chaffee with a smaller crew, and no stabilizer or .50 cal. It should match it’s BR.
2 Likes

There are also better jets than the F-16I at 13.7, doesn’t mean those need to go up. We could only separate these jets by decompressing BR’s.

The F-16I is a slight improvement over the F-16C but it isn’t because of the AIM-120C, its because of the better FM and extra CM’s

Should be 12.0, if the RDF and HSTVL are then this should be there at minimum, or better 12.3 or even 12.7

Open up the Crew training tab and it’s at the bottom of the training window.

You shouldn’t have increased the Battle Rating for the Su-7 and Su-7BKL. The Su-7 is primarily used to destroy bases, and now it’s competing with the Yak-38M and MiG-21F-13, which are already difficult to upgrade.

Tbh I’m glad it’s moving up, such fast jets in this br range just make the game worse. They’re useless to their team and the only thing they do is stretch the endgames and delay the inevitable

TT one, sure.

Why have the m24s been moved? I just checked stats and they are nothing special. similar/ less in most cases to all the t34s that havn’t moved.

No light tank under BR 4.0 is grim and has killed low tier US. Either move all vics that you imagine over perform at the same time or none.

Game has already got enough dead vics. M18 GMC a good example chilling at BR 6.0 with not 1 vic to put with it. Is the idea to make the game that bad we are forced to buy premium vics? If so its working- in the year Iv played the game is worse for air and now ground, quite the achievement as im only rank 4 and CBA even playing any longer.

At least I can play 10.3 now without having to deal with the stupid ass BMPT series tanks.

1 Like

Yeah the bar is for it, it does increase along itself as you gain more crew exp

Can we like… Stop moving the Zeroes up…?

image

Why tf should my A6M5 Ko be able to fight stuff at 6.7???

The only reason the KDs in the Zeros are so high is because people keep trying to turn fight them like idiots.

These AREN’T 5.7 planes.

2 Likes

The devs just look at the stats and act in consequence (except for premiums obviously, but they don’t count). The zeros are just too good at annihilating paid actors for their own good, they won’t go down

2 Likes

Except the Premium Zeros like the A6M5 Ko it seems… :(

1 Like

Not all premiums, specifically the ones that bring loads of money like US or USSR ones. Japan just doesn’t get love

1 Like

Trust me… I’m aware. :(

1 Like

As a France main life is easier, they flip a coin for every vehicle so we get some nice stuff

grafik

sings
“I am flying BR three-three/
And guess what I no longer see:/
Any OP Yakkity three!”

Voices from around the world are rejoicing! Some sources:

  • “It is a small step in BR, but a big step for War Thunder”
  • “This is the beginning of the end of the Russian bias!”
  • “The future’s in the air/ I can feel it everywhere/ Blowing with the wind of change!”

– E.

3 Likes

The system just doesn’t make any sense.

Example:

Average vehicle 100.000 battles in one month.

  • 90.000 average players → K/D 0.8
  • 10.000 exeptional players → K/D 2.5
  • Overall K/D → 0.97

Now something changes, the vehicle isn’t competetive anymore, average players stop playing it. Total matches drop to 15.000.

  • 8.000 average player → K/D 0.5
  • 7.000 exceptional player → K/D 2.2
  • Overall K/D → 1.29

The vehicles performance dropped for all players and nothing changed that made the vehicle better but on average it now has better performance and earns on average more than before.

Now, what happends when you increase the BR of an already outperformed vehicle?
That’s right, regular players stop playing it and only a few exeptional players keep playing it.

Making the whole situation worse.

The exact opposite would happen, if instead of increasing the BR, the BR is lowered.

Except in minor nation trees, which generally are going to have less players than more popular nations.

And if their statistics don’t take player skills into account, they need to come up with a system that does. The simplest method is just to look only at players with a average K/D and then look for outlieres. Because those the vehicles that generally need nerfs.
The opposite is the case for players with on average exeptional high K/Ds and outliers where they will perform worse than average.
It’s a clear indication for a vehicle that isn’t competetive and that should go down in BR.

pls don’t up tier my beautiful american figters pls