The ability to use sound mods has been temporarily disabled in the WIP client. Thank you to everyone who tested sound mods on the WIP client; thanks to your help, we have found some issues, including client crashes. Because of this, we’ve had to postpone the enabling of sound mods on the main client. We’re continue to work on fixing the issues and plan to continue testing sound mods on the Dev Server to identify remaining problems before the next major update release. Sound mods will be enabled on the main game client as soon as we fix any critical bugs. If you encounter any, please leave a report, as they will help us solve the remaining issues as fast as possible.
The ability to enable and disable special voice overs for specially decorated vehicles has been added to the Sound settings menu.
Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.
I thought they He177s always had four enignes already in game? they just power one propellor with 2 engines each? Or is that not modelled? i thought so. Anyhow im sure u meant he 177 with 4 propellors and one engine for each propellor? Damn aircraft engineers giving me headaches…^^
Thats not the point
What he means is why disable soundmods for everyone when the issue comes from people that either have their mods improperly installed or that the soundmod they are using is outdated and hasn’t been updated