Update 2.55.0.9

Aircraft

  • Su-30SM, Su-30SM2 — a bug where one of the R-77-1 missiles, available without researching any modifications, was located under the air intake has been fixed. Now both missiles are located at the inner-most wing hardpoint. (Report).

Ground Vehicles

  • BMPT, BMPT-72 — with the release of the Ninth Wave major update, the artillery support modification has been removed. (Report). Silver Lions and Golden Eagles spent on purchasing the removed modification have been refunded.
  • Falcon — with the release of the Ninth Wave major update, a target tracking radar has been added.
  • M1296 — the Scout UAV modification has been moved from tier III to tier IV in the modification research window.
  • Ariete (all variants) — armor parameters have been updated after the correction of armor geometry which occurred with the release of the Ninth Wave major update.
  • sWaTrgInf — a bug where the commander’s sight was blocked has been fixed. (Report).
  • sWaTrgInf, CRV Block 2, Ajax, KF-41 — a bug where the armored partition between the fighting compartment and the ammunition compartment was not considered an armor element in the X-ray parts filter has been fixed.
  • Eitan (P) — a bug that could prevent ammunition from being consumed in the X-ray has been fixed.

Locations and Missions

  • Golden Quarry (all missions), Red Desert (all missions) — missions in these locations have been temporarily removed from rotation until bugs are fixed.

Graphics

  • A bug that caused the inability to choose DirectX 11 as a graphics API in the launcher has been fixed.

Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.

6 Likes

Skärmbild 2026-03-18 163028

Skärmbild 2026-03-18 163017

flying wheels will be also fixed? it’s been for long time not fixed i have no clue what’s the cause to make a bug report about it ! and it happen on DX 12 a lot

6 Likes

F-2A still doesn’t have target filter: Community Bug Reporting System

1 Like

It is great to see the Arietes are finally being addressed. However, the elephant in the room remains; the WAR kit KE effectiveness!

I wish the WAR kit’s KE effectiveness were finally addressed as well.

Ariete’s armor appears to be relatively sensible now, after this update; if WAR would provide its estimated 150-ish mm KE, then its cheeks would actually become somewhat useful.

Sadly, so far, those 6 extra tons of armor still provide barely 20mm KE, as far as I know.


EDIT:

It appears WAR is being updated too!

The WAR changes are a bit underwhelming so far, but it’s good to see they are at least finally addressing them!

8 Likes

WOW but we still miss a ton of armor inside of the turret we have 330 of air in modern MBT (and the kit war Still have the wrong value VS the KE ammunition)
The centaur 2 is missing 4/4 of its functions, I would at least like to know in the near future if they will be added or not

Ah yes, artillery modification.

The most pressing issue with current BMPT implementation.

6 Likes

Thanks!
You made my day. I actually laughed out loud.

one step at a time ahh change

Please dont bring back again, this map is just awful.

image

I believe I fiound the cause for its removal.

7 Likes

The reshuffling of the F-16C modifications broke the research.

I’m wondering the same @Stona_WT, always happy to see Ariete improvements, but I’d like to know what the plan is regarding Centauro II as it seems it was shipped in WIP state. In particular I’d like to know whether the incomplete spall liner and the removal of the HE-TF shell was intended or if it’s still being worked on. Cheers!

3 Likes

Finally,it was the only Tank Destroyer in the game with artillery,outside rocket tanks like the BM-8-24 and others. Now when will you start reworking its ERA and the fact destroying its missiles will not kill it?

I believe the most pressing issue is the inability of the loader to reload manually after depleting the first 6 rounds, like he’s there for no reason at all.

I’ve also read that the autoloader should be faster than 5 seconds.

The fact that the missiles protect it from KH38 is so funny

1 Like

Why, since this update, can we no longer see the number of points remaining for a crew to become an ace on a vehicle ?