Update 2.53.0.52

Aircraft

  • With the release of one of the previous server updates, a bug that caused direct hits of AAMs and SAMs on aircraft to deal too little damage has been fixed.
  • F-106A — the maximum drag chute opening speed has been increased from 200 km/h to 296 km/h. (Report).

Ground Vehicles

  • A bug that sometimes caused hits from HEAT projectiles to generate no spall has been fixed. (Report).
  • BMPT-72 — an issue where the commander’s sight camera was slightly offset to the side when both the “aim mode” was enabled and disabled has been fixed. An issue where the commander’s sight camera could not be moved to the left when zooming in has been fixed. (Report).
  • TOG II — a bug that caused smoke grenades fired from the turret mortar to fly in the direction of the hull rather than the turret has been fixed. (Report).
  • Mark V — a bug where the left gun barrel model did not rotate along with the breech and gun mount has been fixed. (Report).

Locations and Missions

  • [Domination] African Gulf — a bug where Bluewater fleet ships could appear outside of the playable area has been fixed. (Report).
  • Sinai — a bug that caused the minimap to be semi-transparent has been fixed.

Appearance and Achievements

  • AGS — the condition for using the “Snow w/Open Terrain camouflage MERDC” camouflage has been adjusted from forest to winter. (Report).
  • MiG-29N (Japan) — a bug where the aircraft received achievements for German vehicles instead of Malaysian vehicles has been fixed. (Report).

Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by tak ing reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented soo ner.

2 Likes

raf,360x360,075,t,fafafa_ca443f4786.u2

Please fix the model

4 Likes

Why Su-25 and Su-25k in realistic tank battles is 10.0? No change log?

1 Like

Is the random space an error? This was on the server update topic as well

but not older update posts

2 Likes

Typo? :)

wow

They have been 10.0 long time allready in GRB.
More likely the right question is, why A10C is 12.0 in Grb instead 11.3 or 11.7

Lower the price of changing your squadrons name and tag to 1000 ge! 2,500 ge is far too expensive!

2 Likes

Bruh, how much is it, like 16 euros? 🥀💀

1 Like

Like $25 Usd maybe a little lower

1 Like

Fixed, thanks.

Meanwhile consoles still have the game breaking bug preventing us from being able to save/load control presets

4 Likes

image
when am i being hired

No bro, 3 days ago, this aircraft was 10.3, no patch note, nothing.

Nope. Been 10.0 for a looong loong time.

@Stona_WT
No mention of my report which mentions sinai?
https://community.gaijin.net/issues/p/warthunder/i/otN35a9mLr0j

Fixed it :))

Sinai — a bug that caused the minimap to be semi-transparent has been fixed. (Report).

no ))

What about fixing the bug where a shell from a tank enters the enemy vehicle and deals no dmg what so ever.

That’s cool
on a side note, any news about the ammo belt on that thing or?

HEAT and HEATFS are still experiencing the same bug. I just tested this on multiple vehicles. It is incredibly annoying that after a decade, the developers are still cliaming to fix bugs that are still obviously present in game. Its as if they dont even test the “fix” before claiming they fixed it.

2 Likes