Update 2.53.0.33

go see at 4:12. leo2a4m taking 3 atgm with minimum damage

also damage model hangar wont show you 100% of the thing your suppose to see. like the bmpt losing its half of the tank if you hit the ammo turret.

First shot was iffy, second missile took out turret basket, and third missile took out gunner, commander. If your second missile was a bit to the left the loader would be dead too and the leo would be dead by the third missile. And you took out a type 90 at the same time by just looking at him for 2 seconds. I’d say that was a good engagement on your side.

to be fair type90 got no armor and its was on his side.
no wonder he will die in 2 sec

1 Like

“nerved to death…”

which is true, i have been playing it for 4 hour yesterday and it did not do as well as before the nerf.

1 shot and your half of tank is dead. you still alive but you will watch your dead

There was no nerf and the ATGMs kill everything you face.

(I do agree there was no “nerf” lol, maybe this isn’t the correct meme to use, but I’m gonna leave it up anyway 😂)

lies ?

Obviously there was this:

But it has had no real impact. Yeah, sometimes you lose the ability to fire your weapons more often than before, but you’re still surviving hits that would have killed everything else at that BR. It’s still just as effective.

it has no impact ? how ?

shooting turret ammo will 100% kill youe turret crew and add 40 sec repair.

No, it absolutely does NOT “100%” kill your turret crew on the TT BMPT. I survive with all FIVE crew members at least 75% of the time when the turret ammo cooks off. It is almost completely irrelevant to get the ammo cooked off.

And in the “worst” case scenario, which almost never happens, I lose ONE crew member, and continue on reloading with my ammo crates while I repair. Replace one crew member and proceed to vaporize the guy who cooked off my ammo.

1 Like

it will kill your crew, maybe your playing it at 10.7 while i play it at 11.7.

It’s still OP, it’s still mega-survivable, and you’re still wrong about its ATGM. What’s to discuss?

Also, no one is mentioning the mobility of this thing? It really is highly mobile and you easily get yourself on the flank of plenty of juicy MBTs where your APDS will make short work of them. For example:

(Play at higher resolution if YT plays at 480p)

Yes, you playing a pitched battle not making use of your mobility and ability to brawl in close quarters. Why would you go that cap? BMPT should be at B or C. You’re putting yourself at a disadvantage by poor tactics.

1 Like

You forgot to add desync in so you only got a “hit” even when your at 28 ping and 0% packet loss

And he still has EXCELLENT stats with the BMPT 😂 This is not stat shaming, this is stat congratulating. He is doing VERY well with the BMPT lmao:

K/S = 2.50 (with air kills)
K/D = 2.93 (with air kills)

1 Like

Ew no, 11.0 is the balanced br for the BMPTs, then you can at least play the T-90A with it

going A is much smarter than going to B or C.
hull down bmpt is more hard to kill than playing corner csgo in B or C.

11.3 to be sure since people dont cry and just say ew a other 0.3 br nerf

Let them. Things like the Turm III, T58, etc have all been the same br forever now.

1 Like

But you’re saying it isn’t? You’re the one saying your turret crew is getting all killed now. At least at B or C your turret doesn’t even have a chance of getting hit. Where is the smart?