new bug
game lighting flickering // Gaijin.net // Issues \
still noting fixed sent message for 3 bug report manger no one responded

the weird thing they saw the XF5U-1 but not the other bugs???
huh
new bug
game lighting flickering // Gaijin.net // Issues \
still noting fixed sent message for 3 bug report manger no one responded

the weird thing they saw the XF5U-1 but not the other bugs???
huh
I showed you how well that works
Still no response btw
Take a better look at the report and you’ll understand what’s happening.
It’s clear as day that the modification RP went missing. How come that my expert crew progress has gotten more RP but my modification RP is lacking 60k?
Moreso, if you add up the RP from the battles I played (the EARNED RP), it doesn’t add up to the number you see on the modification RP amount that I posted a screenshot of. Players are being ripped off and it’s crystal clear.
The fix that they implemented only takes into account “Tech tree” research, but they clearly didn’t do anything for the modifications. I’ve seen that when you have leftover RP and a tech tree research is finished, it shows u where the rest of the RP came from (it says something like “from previous sessions”) but they did nothing for the modification research.
Check the modification window and add up the total there instead of the battle logs.
I can’t see everything you have added to the report.

All i am able to see is the description and screenshots of your battle logs.
I posted it here and I was told to post a bug report so it can be ignored.
News regarding the R-400 bug?
https://community.gaijin.net/issues/p/warthunder/i/WLvGqhICodX9
https://community.gaijin.net/issues/p/warthunder/i/uiqE6y7fLsLj
Also lets not forget that Gaijin gaslit the players everytime they talked about this issue, and it took them so many years and pressure to even acknowledge there’s even a problem to begin with the RP gain system. I won’t be surprised that they ignore this as well.
Ah, yeah that makes it clearer, thank you :)
Looks like something is off at first glance yeah, not entirely sure though as i don’t handle bug reporting at all. The reason i commented what i did the first time is that it previously has been a visual issue, even though everyone got their RP as they should. This might be a new thing.
6 Days ago isn’t really that long to wait for a report to get handled, but if you have questions about reporting or any specific report then you can send a private message to one of the Technical Moderators to ask about it.
AIM-9M most of time gets flared also in last months for sure
Same IRCCM as magic 2, pl5e2
You can check for your self in the files
diffrent IRCCM, try only shooting 9M’s in side aspect
yeah but those missiles do not appear to be effected by flares so badly as r73, r73 is as bad as r60m for how flare hungry they are especially from the rear too which they’re meant to be less sensitive from. just feels like the missile is not set up correctly as it behaves like a more manoeuvrable r60m
make a bug report and provide proof
that’s true i made new bug report and closed the old one thank you !
https://community.gaijin.net/issues/p/warthunder/i/Q25qrMqt39w8
So, any update on the bug fix for Naval Forces, regarding AI ships putting fires out in few seconds?
Ive even noticed that they are able to put fires out when they are way below 10% crew. It turns the whole fight against them into a whack-a-mole with crew, unless you can get a direct hit to the magazines. Something is clearly broken with them and this new damage control system.
Its been like a week or so now and nothing yet. Theres also been multiple bug reports made about it and apparently its a known issue, but would be nice to get an update on it? Is anything being done about it soon?
I really dont want to touch Naval when its like this, it makes the battles feel horrible.
I got something else for you as well, take a look at this screenshot:
When I started stock grinding the EF-2000, I also bought an expert crew for it before starting, but this time instead of jumping in and out of matches, I stayed throughout the whole match to get the full reward, and as you can see, the modification RP and the ace crew progress shows the same number, meaning that by doing this, no RP was lost.
While in the case of F-5, with the evidence I posted, so much RP went missing because a modification finished its research during another match that I was playing. It’s clear as day thta something is wrong, otherwise. It’s impossible to have more ace crew progress for a vehicle than the amount of RP you have gained with it.
Now I’m aware you don’t handle bug reports, but I wanted to shed some more light on this matter.
Lost 13,400 RP on Mi-35M from Heli PvE grind today
This is not a place to report bugs.
If you want to report bugs, please submit valid bug repots here: Community Bug Reporting System
If you have questions regarding your bug reports and/or answer made from staff, please send a PM to Technical Moderators.
Thanks!