Update 2.47.0.63

probably german with a swiss accent. like how the US, UK, AU and ZA all have different voices

2 Likes

In 2.47.0.60 the inertia on the Sherman (Hell) was changed. While the added inertia(and feel of mass) is nice it did not fix the issues with it bouncing and moving unnaturally as it didn’t fix the underlying issues that are causing it in the first place. The HVSS suspensions remain virtually completely rigid with barely any travel. The bogies also still don’t tilt like they’re supposed to which is likely also contributing to the stiff suspension. These issues also still affect to varying degrees all hvss shermans (and the T25) not just the Hell pack one.

edit: Forgot to add that the inertia changes withouth fixing the suspension in some ways made the track/ground interaction and animations look even more broken and introduced even more clipping.

5 Likes

that will be funny!

Does this mean that crew members will no longer absorb all the damage from bullets? Like when you fire a HEAT or HESH at a T-54 from the front and all the damage is stopped by the driver, preventing damage from passing through to the turret area. It’s incredibly pathetic that bullets with such penetration and spalling are stopped by a mere human body, leaving almost the entire tank intact. Personally, this is something the developers should urgently review, since a crew member or tank module absorbing all the damage is all too common in games, especially with HEAT and HESH, making them by far the worst ammo in the game and something you try to avoid as quickly as possible. Another thing Gaijin should review is the internal modules. For example, as I mentioned before, in many cases, the internal modules stop all bullet damage, when in reality, hitting those modules should generate even more spalling. For example, if you shoot the turret ring, it would generate more spalling due to the pieces of the ring breaking off, added to the armor and bullet fragments. However, in many cases, the turret ring simply stops all damage.
Essentially, the penetration and damage model in this game needs a massive overhaul and update to be even minimally realistic.

When are you fixing the SPYDER’s radar… I’m not letting this one go. the thing is in a sorry state for a top tier “SAM”

2 Likes

The thing that really bothers me about this game is that it seems like the developers are racing against time. They release an update with several new vehicles, fix a few major bugs, and still have a moderate amount of major bugs and quite a few minor ones. Then they release another update that adds more vehicles, fixes a few bugs, but adds more bugs than the ones they already had and fixed. All this ends up being a mess where a few major bugs are fixed, a few minor bugs, but new bugs are added that accumulate with the old ones that were still unfixed, making it worse with each update, and you continually see bugs that keep spreading over time, such as the one with many suspension models that don’t work properly, the ZSU-23-4 throwing bullet casings out of nowhere, or that tanks have broken areas in the 3D model, like the Panther G’s hull end, which has some covers. of the engine that are in black.

2 Likes

Any consideration for adding danish crew voices too?

1 Like

since the HVSS Suspensions are not getting fixed after almost a month i decided to not get the Hell Pack!
how can you release an update with so many things wrong and almost nothing being fixed WHERE IS THE ARMOR OF THE RAH-66??? why do you ignore so many bug reports?

4 Likes

Swiss German isn’t the same as Standard German

Fix pantsir

6mm of graphite aren’t going to stop a 12.7 or whatever the local SPAA fires at you

2 Likes

Not before the event vehicle. Where is it, stona?

Churchill gameplay is going to be so peak

who cares what it can or cant stop what matters is that the Armor is Missing

English would be a better fit then French for the Dutch

I was curious about adding national voice lines for these sub-nations, I am glad to know they are planned to be added.
But I still have one curiosity. Since we’ve already got several Romanian aircraft vehicles, a helicopter and a ground vehicle, are there any plans to add Romanian crew voice lines for air and/or ground crews?

2 Likes

french

Why are Switzerland and The Netherlands getting the crew voice of their operator nations, but Thailand got English instead of Japanese? Not an actual issue, just strikes me as odd

(Yes, ik it is temporary)

  • [Domination] Franz Josef Land — spawn points for the bluewater fleet have been moved to the south and away from each other. The positions of the capture points have been adjusted.

Okay now game ends when one coastal fleet take one capture point… played 2 days ago, killed 2, did 2 assist and game ended (I’m first in team with best damage, even enemy have less, but they capped at start of battle)

Bambini Code would be nice…