Update 2.47.0.51

Aircraft

  • A bug that often caused ESA radars to start tracking a non-chosen target when switching from TWS to TRK mode has been fixed. (Report, Report).
  • A bug that often caused radars to start tracking an empty place when switching from TWS to ACM or HMD modes has been fixed. (Report).

Interface

  • A bug where moving the cursor between a decal and decoration slot and back would cause a performance drop has been fixed.

Sound

  • The reload sounds of the Ozelot and Roland SAMs have been adjusted to match the animations and times in reloading cycles.

Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.

11 Likes

Very nice. Keep up the radar bug fixing

When can we expect the spyder radar to be fixed? Lots of tracking and false target issues

2 Likes

Well. Another report to add to the pile of radar issues

https://community.gaijin.net/issues/p/warthunder/i/EX1viFZSHukw

2 Likes

+1 to this, meant to be one the best radars in the game for SAMs yet performs worse than typical sinning array s in both updates, target tracking and d

1 Like

The HVSS suspension on the shermans is still completely broken. Including the new premium one. They’ve been broken for over half a year already. I understand it might be annoying that I go on about it in each update thread but would appreciate if the comments doesn’t get deleted. Since even with multiple bug reports the issue remains completely ignored like pretending there isn’t any issue. And I don’t want to wait yet another half a year before I might be able to play a tank that I paid for.

3 Likes

Thats just one of its many issues lol, both it’s missiles definitely have problems and dont perform as they should, but id much prefer a functioning radar first

Can you please also take a look at this IR missile targeting bug? Its alo very gamebreaking

https://community.gaijin.net/issues/p/warthunder/i/w6NdmslnQ5bV

4 Likes

Any reason the removal of the unpopular player killer cards wasn’t mentioned here? Oversight?

Edit: Nah, nm, still there. Guess the dataminers and CCs were wrong for once.

4 Likes

Still no fix to the 3rd person barrel bounce on British tanks (traverse a turret or even just go past scenery and watch as the barrel decides that the mouse aimed point is now much higher than it was before) and that hidden enemies seem to be worse than ever or is that an AMD card thing since i’ve moved over to that rather than an NVidia card? Or worse, that having better graphics overall actually means you see less of the opposing tanks?

Any fixes /balancing planned for the naval gamemodes that are about to turn into the most unbalanced broken mess they have ever been with the soyuz sitting at a K/D of 7.2 (with 61% Winrate - even more insane considering soyuz appear in both teams due to mixed matchmaking in every naval rb match) and the yamato sitting at 1.7? Worth mentioning they have the exakt same sl multiplier and repair cost (obviously as a filler after the patch because stats where not available)?

The kill reward system is equally broken btw, so you can and will take 90% of an enemy ships crew, set its frontal barbettes on fire multiple times and bring his buoyancy to close to sinking and while his barbettes are on fire a bot scores a random he shell hit and gets awarded the whole kill as soon as the enemy explodes from the barbette fire spreading to the magazines that you have set…

Its an awesome experience playing naval RB at top tier atm. I recommend playing the yamato stock with he shells only /s. well maybe unless you play the sovietsky soyuz

2 Likes

pretty disgraceful to release and sell a product thats bugged, and then not give it priority to fix

No Roma bug fixes yet, great I guess

Didn’t fix pantsir tws

When will the Trophy APS be fixed?

Another match disappeared into nothing, thanks to your servers. Keep it up! Thanks

It’s insane to me that the multi-vehicle SPAAs still aren’t generating any RP from kills if you don’t control the specific TEL that launches the killing missile. How was it released like this is one question, but why has it not been addressed? It’s been reported by me and others.

https://community.gaijin.net/issues/p/warthunder/i/4t5TkoVIwytA

This game is about generating RP. That’s the game. Fix this.

1 Like

all these fixes but you still have yet to fix f15e conformal fuel tanks not registering that they are attached and fueled. nor have y’all fixed the underperforming f/a 18c late or the aim-120C-5 underperformance. you say you are keeping things realistic but you aren’t. As someone who has put over 5 grand into this game almost 10 years of playtime and beta time for y’all, seem to be ignoring the hell out of your player base and its really showing. its sad when even other country mains are even calling it on these aircraft that something is wrong and yall still have yet to address it like 2 major updates ago. if you keep ignoring “us” your player base you are going to start having people put less money and time into this game. ive personally watched yall do some great things. wtf change that?!? yall can do so much better. i recommend that these issues get fix before yall drop another major update. i love this game i do not wish to watch it go the way of these AAA games that have abandon their player base for bs they no one want or things that need fixed but never happened.