@Smin1080p_WT can you take a look on this?
https://community.gaijin.net/issues/p/warthunder/i/eVaCHp8cLrzm
and nothing happened since
When will we be able to use SSAA x4 alongside Ray Tracing?
Yeah exactly, and making duplicate reports is counterproductive. There are reports that are years old that are still open. We do not need to spam the bug reporting site with dupes.
Then report the old ones again? xD
So your hope is that Gaijin is still processing reports from over years ago. Perhaps they’ve simply forgotten or overlooked it? A new report on the problem makes more sense than simply leaving it as it is.
Thats a really good joke you said right there alongside the “missile fix”, care to explain this?:
Replay link. Game version AND client version: 2.47.0.28
The development team should be ashamed of themselves if they call this a fix
I’m really not sure why this announcement was pushed out, guns seem completely unchanged and missiles/radar somehow seem worse.
No rafale buff?
I really dont understand how people isnt infuriated to May 2023 levels with all these lies and bugs
I feel the frustration bro, I have reports that are old/accepted (but still not addressed) etc etc. But the best thing to do is keep clicking “I have the same issue”
It does happen, they do see them, it just usually takes a while. Some are addressed very rapidly.
No, they for sure keep track, even if it doesn’t look or feel that way.
This is absolutely not the way to address it. The only “acceptable” alternative is to ping/DM one of the mods/managers here (but don’t spam them). Especially if a report is still shown as “Open”, no matter how old it is, opening a duplicate only gums up the works further, making everything take longer.
Even opening a duplicate for an old issue that is closed will only get the new duplicate closed and aggravate the bug reporting managers. I am not 100% sure about the Bug Reporting rules (I looked quick, I can’t find a list of rules), but I have for sure seen them say do NOT open duplicates. Again in that case, the only acceptable alternative is to contact the mods/managers here to see if the issue can be reopened, on the original report.
If you need to let off some steam about being frustrated by an issue, keep posting on the forums here with us. That way we can usually find the oldest/original bug report to add our “I have the same issue” to, and work as a group more effectively to get the most important/urgent/game breaking bugs fixed asap.
Side note, leaving likes on posts on the forums can be very effective in getting the mods/manager’s attention. I am pretty sure many/most of the mods/managers here click the “show top replies” button to scan through the threads to find the most liked replies:
Check out this link if you have not used that button before: War Thunder "Leviathans" - Changelog - #2
Click “I have the same issue” on bug reports, and leave likes on the forum posts that matter to you. That is the best way to bring attention to the bugs/issues. I add a like to nearly all forum posts I see about bugs, and click the “I have the same issue” on most of the bug report links I find on the forums (as long as they are well written, well documented, and constructive. I do not give any extra attention to troll posts, rude posts etc.)
Is this including the utter mess that is the SPYDER right now, has insane radar ghosting. I-Derby SRs dont go pitbull when they should so literally rely on a bugged radar for guidance go figure.
Is this a visual change? because Reflex and Low Latency as per Nvidia’s instruction CAN be used with V-Sync… otherwise G-Sync does not function properly.
MY INFO BELOW MIGHT BE INCORRECT. I am going to do further research and edit this post as necessary afterwards.
But V-Sync and G-Sync are not the same thing 😉 For one, G-Sync can be used with anything as long as your GPU+Monitor can do it. V-Sync is usually (always?) done by the game (or something like that, someone correct me if I have anything wrong). But V-Sync is a game issue, G-Sync is totally outside the scope of the game or its settings.
And furthermore, you should not be using V-Sync WITH G-Sync. G-Sync > V-Sync, always. And using both makes performance much worse, if it even gives you usable frames at all.
Hurray more nerfs for the Abrams. How about increasing ammo cook off in all t-series to 100% and disabling any loading when the autoloader is destroyed.
When are you going to fix the bugs on the SPYDER? It’s in a really bad state.
Never said they are… G-sync functions by NEEDING V-sync enabled. this is literally as per Nvidias instructions when using G-sync enabled displays. if Vsync is disabled you get tearing with Gsync
OK! So, I was nearly certain it was 100% the opposite. Could you send me a DM with that info you have found before? I would love to know exactly what the correct method is if I am misunderstanding. I am going to hide my post above with a spoiler and will edit it once I have read the correct infos 👍
G-Sync does not strictly require V-Sync, the relationship between the two depends on the specific setup and game.
G-Sync is designed to synchronize the monitor’s refresh rate with the GPU’s frame rate, eliminating screen tearing without the need for traditional V-Sync. G-Sync alone should eliminate screen tearing if properly configured, and V-Sync should be turned off to avoid unnecessary input lag.
Mmm nope! Cannons still do no damage. Scoring more kills with 7.7mm, 20mm got only hit hit hit